Syndicate Items

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| [[Ferengi Rules Of Acquisition]]
| [[Ferengi Rules Of Acquisition]]
| ''A trapeze shaped book. The Captain of the ships is convinced of the advantages of a greedy life, and has transform Crew quarters in freight room, allowing more cargo space.''
| ''A trapeze shaped book. The Captain of the ships is convinced of the advantages of a greedy life, and has transform Crew quarters in freight room, allowing more cargo space.''
-
| -5 [[Crew|maximum Crew]]<br>+200 [[Cargo bay|Cargo Space]]
+
| -5 [[Crew|Maximum Crew]]<br>+200 [[Cargo bay|Cargo Space]]
|-
|-
| 1404
| 1404
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| [[Vidiian duct tape]]
| [[Vidiian duct tape]]
|''Duct tape which was found in a Vidiian wreck. The composition of the tape is unknown, but it sticks even in a vacuum. You can easily fix some Hull Panels with it. One roll is enough for 5 repairs.''
|''Duct tape which was found in a Vidiian wreck. The composition of the tape is unknown, but it sticks even in a vacuum. You can easily fix some Hull Panels with it. One roll is enough for 5 repairs.''
-
| 5 [[Hull|hull]] repaired, 5 charges
+
| 5 [[Hull|Hull]] repaired, 5 charges
|-
|-
| 1405
| 1405
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| [[Cat]]
| [[Cat]]
|''A pet from earth with whiskers, seven lives and never-ending appetite for fish. This cat is a lucky charm. Unfortunately, it is also very demanding. It requires its own quarters and constant attention from a crew member.''
|''A pet from earth with whiskers, seven lives and never-ending appetite for fish. This cat is a lucky charm. Unfortunately, it is also very demanding. It requires its own quarters and constant attention from a crew member.''
-
| +4% Evasion (max. 74%), +1 Base Crew, -40 Cargo
+
| +1 [[Crew|Base Crew]], -40 [[Cargo bay|Cargo]] (and possibly +4% [[Evasion]] (max. 74%))
|-
|-
| 1409
| 1409
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| [[Damaged Assassin Droid]]
| [[Damaged Assassin Droid]]
|''A no longer functioning HK-50 Class Assassin Droid. The reactor is out of order and the central CPU is badly damaged. Repair is impossible. It is better if you don't play with it.''
|''A no longer functioning HK-50 Class Assassin Droid. The reactor is out of order and the central CPU is badly damaged. Repair is impossible. It is better if you don't play with it.''
-
| -2 Crew Members
+
| -2 [[Crew|Crew Members]]
|-
|-
| 1410
| 1410
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| [[Phaser Type 1]]
| [[Phaser Type 1]]
|''This phaser is said to have belonged to Captain Jonathan Archer himself. Whoever carries it should always remember that this weapon was used to defend peace in the galaxy. This antique piece is actually far too good to be used. But it still works. Only the energy regulator has suffered somewhat over the years. The gun therefore has to be loaded from the EPS before each shot, and there is no room for more than one stun shot.''
|''This phaser is said to have belonged to Captain Jonathan Archer himself. Whoever carries it should always remember that this weapon was used to defend peace in the galaxy. This antique piece is actually far too good to be used. But it still works. Only the energy regulator has suffered somewhat over the years. The gun therefore has to be loaded from the EPS before each shot, and there is no room for more than one stun shot.''
-
| -1 Energy
+
| -1 [[Energy]]
|-
|-
| 1411
| 1411
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| [[Damaged energy-droid]]
| [[Damaged energy-droid]]
|''A broken energy-droid. It not only seems useless, it really is. But there is still some energy left in it.''
|''A broken energy-droid. It not only seems useless, it really is. But there is still some energy left in it.''
-
| +100 Energy
+
| +100 [[Energy]]
|-
|-
| 1412
| 1412
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| [[Energy-whip]]
| [[Energy-whip]]
|''The energy whip is a Ferengi hand weapon. The energy whip is not used as a melee weapon, but as a firearm. During the typical whip movement, the energy whip fires an energy charge that has a similar effect to a phaser shot. This whip is actually used to motivate involuntary labour, but with a little skill you can also channel the energy into the EPS of a ship. However, this can only be done in single pulses. The clutch must cool down for 10 minutes in between.''
|''The energy whip is a Ferengi hand weapon. The energy whip is not used as a melee weapon, but as a firearm. During the typical whip movement, the energy whip fires an energy charge that has a similar effect to a phaser shot. This whip is actually used to motivate involuntary labour, but with a little skill you can also channel the energy into the EPS of a ship. However, this can only be done in single pulses. The clutch must cool down for 10 minutes in between.''
-
| +10 Energy, 10 charges
+
| +10 [[Energy]], 10 charges
|-
|-
| 1418
| 1418
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| http://game.en.stne.net/i/items/1432.gif
| http://game.en.stne.net/i/items/1432.gif
| [[Screw from an ancient machine]]
| [[Screw from an ancient machine]]
-
|
+
|''You can hardly believe this thing is a screw. It looks ancient and is made from a material unknown to you.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1433.gif
| http://game.en.stne.net/i/items/1433.gif
| [[Energy storage device of an ancient machine]]
| [[Energy storage device of an ancient machine]]
-
|
+
|''This... thing... can hardly be recognized, though it appears to be made of alien material and looks somewhat like an ancient energy storage device.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1434.gif
| http://game.en.stne.net/i/items/1434.gif
| [[Cogwheel of an ancient machine]]
| [[Cogwheel of an ancient machine]]
-
|
+
|''This... thing... can hardly be recognized, though it appears to be made of alien material and looks somewhat like an ancient cogwheel.''
| No Effect
| No Effect
|-
|-
| 1435
| 1435
| http://game.en.stne.net/i/items/1435.gif
| http://game.en.stne.net/i/items/1435.gif
-
| [[Casing of an ancient machine]]
+
| [[Chassis of an ancient machine]]
-
|
+
|''You can barely see that this is supposed to be a chassis. It looks ancient and is out of an completely unknown material.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1436.gif
| http://game.en.stne.net/i/items/1436.gif
| [[Propulsion module of an ancient machine]]
| [[Propulsion module of an ancient machine]]
-
|
+
|''You can barely see that this is a propulsion module. It looks ancient and is made of mysterious material.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1437.gif
| http://game.en.stne.net/i/items/1437.gif
| [[Ferengi emergency rations]]
| [[Ferengi emergency rations]]
-
|
+
|''Tasteless but nourishing mash supposed to apply to most customers. Spices can be added at your own discretion and are sold by any [[Ferengi]].''
| 5 Food
| 5 Food
|-
|-
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| http://game.en.stne.net/i/items/1438.gif
| http://game.en.stne.net/i/items/1438.gif
| [[Flamejewel]]
| [[Flamejewel]]
-
|
+
|''A Flamejewel is a sparkling little stone of unknown origin. Its value is questionable. Once a barkeeper said that not even the worst klingon could like it. Maybe that was just a lie to reduce the price.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1439.gif
| http://game.en.stne.net/i/items/1439.gif
| [[Cardassian MK-12 scanner]]
| [[Cardassian MK-12 scanner]]
-
|
+
|''A Cardassian MK-12-Scanner is a retinal scanner which grants access to secure, sensitive areas. It can identify the owner by their retina. Additionally a personal authorisation code is necessary to gain access.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1440.gif
| http://game.en.stne.net/i/items/1440.gif
| [[Piece of an asteroid]]
| [[Piece of an asteroid]]
-
|
+
|''A piece of a big asteroid containing several interesting materials. Maybe some merchants are interested in it.''
-
| 10 Ore, 5 Nitrium, 1 Sorium
+
| +10 [[Iridium Ore]], +5 [[Nitrium]], +1 [[Sorium]]
|-
|-
| 1441
| 1441
| http://game.en.stne.net/i/items/1441.gif
| http://game.en.stne.net/i/items/1441.gif
| [[Mad cleaning robot]]
| [[Mad cleaning robot]]
-
|
+
|''A small robot that scurries around on the floor of a spaceship and hoovers up all the rubbish and dirt. Very annoying, as it persistently tries to suck up dirty shoes and drives around between the legs of all the crew members. Everything becomes sparkling clean when this robot is in use. You save the cleaner. However, you have to lock him up somewhere between missions.''
-
| -1 Base Crew (Min. 3), -2 Max Crew
+
| -1 [[Crew|Base Crew]] (Min. 3), -2 [[Crew|Max Crew]]
|-
|-
| 1442
| 1442
| http://game.en.stne.net/i/items/1442.gif
| http://game.en.stne.net/i/items/1442.gif
| [[Burnt Out Dilithium Crystal]]
| [[Burnt Out Dilithium Crystal]]
-
|
+
|''Burnt out, empty, useless. It has approximately the value of a piece of coal... But what might it have seen while it was full of energy? Which warpcore did it serve? What heroic captain carried it to the edge of the universe? Looking at this crystal will provide plenty of answers... Can be used as a paperweight or book stand. Looks incredibly impressive on a desk!''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1443.gif
| http://game.en.stne.net/i/items/1443.gif
| [[Terran Teddy]]
| [[Terran Teddy]]
-
|
+
|''It's a stuffed teddy! Cute, cuddly and all in all adorable, with small patches here and there.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1444.gif
| http://game.en.stne.net/i/items/1444.gif
| [[Duotron Chip]]
| [[Duotron Chip]]
-
|
+
|''Duotronics was a form of 23rd century computer technology designed by the Federation Doctor Richard Daystrom in 2243. The technology was used aboard Constitution-class starships in the mid-23rd century. Daystrom's achievements with this system ultimately earned him the Nobel and Zee-Magnees Prizes. However, Duotronic Chips have been replaced by the more modern isolinear chips. The chip contains blueprints to easily and quickly construct a probe.''
-
| Construction Ships can build probes
+
| [[:Category: Construction Ships|Construction Ships]] can build [[Probe|probes]]
|-
|-
| 1445
| 1445
| http://game.en.stne.net/i/items/1445.gif
| http://game.en.stne.net/i/items/1445.gif
| [[Knife of Kirom]]
| [[Knife of Kirom]]
-
|
+
|''The Knife of Kirom is a sacred Klingon artefact that is said to have carried the blood of Kahless the Unforgettable for over 1500 years. It was found by Sarpek the Fearless when he was searching for his lost Targ. Show this knife to your warriors before the battle and they will literally fight to the death and get everything out of their ship. Unfortunately, this trick only works once.''
-
| +3 Phaser Power (Max. 15), +6 Disruptor Power (Max. 30), +1 Armour, +5% torpedo evasion (Max 74%) for 10 minutes, afterwards item is functionless for 30 minutes.
+
| +3 [[Phasers|Phaser Strength]] (Max. 15), +6 [[Disruptors|Disruptor Strength]] (Max. 30), +1 [[Armour]], +5% [[Evasion]] (Max 74%) for 1 hour
|-
|-
| 1446
| 1446
| http://game.en.stne.net/i/items/1446.gif
| http://game.en.stne.net/i/items/1446.gif
| [[Stellar Firewater]]
| [[Stellar Firewater]]
-
|
+
|''Stellar firewater is a honey-coloured liquid that is used to polish flamejewels. It is said to increase the lustre of the stones many times over.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1447.gif
| http://game.en.stne.net/i/items/1447.gif
| [[L647X7]]
| [[L647X7]]
-
|
+
|''L647X7 is a standard Starfleet container of the Federation. According to the protocols the container L647X7 - in contrast to L647Y7 - is capable of carrying biomemetic gel.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1448.gif
| http://game.en.stne.net/i/items/1448.gif
| [[Space Scrap]]
| [[Space Scrap]]
-
|
+
|''The kind of scrap that is often found in space due to increasing ship activity. It can be recycled.''
-
| +2 Plasteel, +1 Duranium
+
| +2 [[Plasteel]], +1 [[Duranium]]
|-
|-
| 1449
| 1449
| http://game.en.stne.net/i/items/1449.gif
| http://game.en.stne.net/i/items/1449.gif
| [[Handkerchief]]
| [[Handkerchief]]
-
|
+
|''Rumpled white square handkerchief made of cotton with embroidered initials of its owner.''
| No Effect
| No Effect
|-
|-
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| http://game.en.stne.net/i/items/1450.gif
| http://game.en.stne.net/i/items/1450.gif
| [[Broken shredder]]
| [[Broken shredder]]
-
|
+
|''A special kind of spaceship waste shredder. Back in the old days, these machines were often as big as a house, this one is now only the size of a briefcase with 10 times the power and performance of its predecessor. Unfortunately, it is now broken and cannot be used for anything. It can only be broken down into its components.''
-
| +2 Plasteel
+
| +2 [[Plasteel]]
|-
|-
| 1451
| 1451

Revision as of 10:56, 14 March 2024

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
List of Items | NPC Items | Buildable Items | Credit Items | Vidiian Items | Syndicate Items | Easter Items | Avatars

Upon destruction, Orion Syndicate ships can sometimes leave items in their debris fields. The most common item dropped in the debris fields is the Talaxian Freight Container. This container stores a single random NPC good, such as Earl Grey or Blood Wine. However, the wreckage can also contain a wide variety of other items, approximately 250 in total. Most of these items have no or minimal effect, but around 20% of them can be installed on ships to provide various benefits. Below, you can find a list of all the items obtainable from Syndicate wrecks.

List of Syndicate Items

ID Item Name Description Effect
268 waren.gif Instant Probe Every starship captain knows what it's like to see a signature on the long-range scanner and still have no idea what danger could be hiding behind it. Fortunately, now there is the "Instant Probe", a full-fledged probe the size of a handbag, to master such problems! Unpacks into a normal Probe
1400 Item-1400.gif Polypluid Emotionchip The chip appears to be a component of an android. Any other use is still unclear. No Effect
1401 Item-1401.gif Datachip Small device for storing and transporting information. It holds data with which is the equivalent to five Isolinear Chips worth of memory. +5 Isolinear Chips
1402 1402.gif Used Disruptor Battery A pre-loved, standard class, disruptor battery. Due to its old design, this will only work in tandem with other similar units and has limited utility. + 1 Disruptor
1403 1403.gif Ferengi Rules Of Acquisition A trapeze shaped book. The Captain of the ships is convinced of the advantages of a greedy life, and has transform Crew quarters in freight room, allowing more cargo space. -5 Maximum Crew
+200 Cargo Space
1404 Item-1404.gif Vidiian duct tape Duct tape which was found in a Vidiian wreck. The composition of the tape is unknown, but it sticks even in a vacuum. You can easily fix some Hull Panels with it. One roll is enough for 5 repairs. 5 Hull repaired, 5 charges
1405 Item-1405.gif Charred EPS Conduit The charred remains of an EPS conduit. No Effect
1406 Item-1406.gif Used up hypospray A medical injector used for injecting medicinal fluids into the skin. It seems to be used up. No Effect
1407 Item-1407.gif Box of Disruptor Rifles A box of fully functional disruptor rifles, as it would commonly be found aboard badly or unarmed freighters to allow the crew to repel boarding attempts. If one were to link these together and mount them on the external hull of a vessel, they would make a fine additional disruptor battery. However, cutting a hole into the hull to create a mounting point does weaken the ship's integrity and this can only be done in addition to existing disruptor-type weapons. +1 Disruptor, -4% Hull
1408 Item-1408.gif Cat A pet from earth with whiskers, seven lives and never-ending appetite for fish. This cat is a lucky charm. Unfortunately, it is also very demanding. It requires its own quarters and constant attention from a crew member. +1 Base Crew, -40 Cargo (and possibly +4% Evasion (max. 74%))
1409 Item-1409.gif Damaged Assassin Droid A no longer functioning HK-50 Class Assassin Droid. The reactor is out of order and the central CPU is badly damaged. Repair is impossible. It is better if you don't play with it. -2 Crew Members
1410 Item-1410.gif Phaser Type 1 This phaser is said to have belonged to Captain Jonathan Archer himself. Whoever carries it should always remember that this weapon was used to defend peace in the galaxy. This antique piece is actually far too good to be used. But it still works. Only the energy regulator has suffered somewhat over the years. The gun therefore has to be loaded from the EPS before each shot, and there is no room for more than one stun shot. -1 Energy
1411 Item-1411.gif Damaged energy-droid A broken energy-droid. It not only seems useless, it really is. But there is still some energy left in it. +100 Energy
1412 Item-1412.gif Relic Relic of a bygone civilisation. No Effect
1413 Item-1413.gif Original A4 sheet of paper An original A4 sheet of paper from ancient times. It has extremely sharp edges and is dangerous to handle. Per tick 0.1% chance for losing 1 crewmen by bad handling.
1414 Item-1414.gif Tongocard A tongo card is part of the Ferengi game Tongo, which has similarities to the terran game Poker. No Effect
1415 1415.gif Yellowed Documents Old, yellowed documents. They are no longer legible and written in a completely unknown language. No Effect
1416 1416.gif Rusty Soda Can An old can which was found in the wreckage of a ship. The ideal warp plasma reservoir. Due to its small size, its effect is only minimal. +1 Flight Range
1417 1417.gif Energy-whip The energy whip is a Ferengi hand weapon. The energy whip is not used as a melee weapon, but as a firearm. During the typical whip movement, the energy whip fires an energy charge that has a similar effect to a phaser shot. This whip is actually used to motivate involuntary labour, but with a little skill you can also channel the energy into the EPS of a ship. However, this can only be done in single pulses. The clutch must cool down for 10 minutes in between. +10 Energy, 10 charges
1418 1418.gif Small Shuttle Wreckage An old wreck of a shuttle. The type is no longer discernible. If you fix it up a bit and place it in the cargo hold, it makes nice little quarters for two. +2 Crew max, -20 Storage
1419 1419.gif Inactive field-regulator The field regulator is an important component of a Borg transwarp coil. Usually, the regulator self-destructs even before a Borg ship is destroyed. We don't have a Borg transwarp coil, but you can also use it to regulate other fields. For example, the containment fields of warp cores. If you do it right, the warp core can hold more fuel. +1000 Warp Core Capacity (max. 10,000)
1420 1420.gif Storage device 10K-TB A functioning storage module provides more memory capacity on board the ship. Which data this memory is then used for is up to you. +10 Isolinear Chips
1421 1421.gif Coloring Crystal - Blue A colour-giving crystal. Ideal for home lighting or for installation in weapon systems. Have you ever fired a blue phaser or disruptor? Blue phasers are significantly more powerful than orange ones, but also overheat more quickly. +2 Phaser Strength (max 12)
1422 1422.gif Coloring crystal - Olive Green A coloring crystal. Ideal for differently colored holograms or for installation in weapon systems. Have you ever fired an olive green phaser or disruptor? Olive green phasers and disruptors are better than normal ones, but also heat up more quickly. +1 Phaser Strength (max 12), +2 Disruptor Strength (max 28)
1423 1423.gif Coloring Crystal - Violet A coloring crystal. Ideal for floor lighting or for installation in weapon systems. Ever shot a violet phaser or disruptor? Violet Disruptors are stronger than green ones, but also heat up faster. +4 Disruptor Strength (max. 28)
1424 1424.gif Dom-Jot Cue It is an approximately 35cm long stick that is used for the billiard-like game Dom-Jot. The game is played on a kidney-shaped table and combines billiards with pinball elements. No Effect
1425 1425.gif Coloring crystal - Gold A colour-emitting crystal. Ideal for screen lighting or for installation in weapon systems. Have you ever fired a golden phaser or disruptor? Golden Disruptor beams are only for Show Offs. Changes Disruptor colour to gold
1426 1426.gif Damaged magnetic field generator Magnetic field generators can be used to attract free molecules in space. This technology is often used in Bussard collectors. You can get it to work again, but not for longer than 12 hours. +1 Bussard Collector efficiency for 12 hours
1427 1427.gif Self-sealing stem bolts A self-sealing stem bolt is a small device that is used in numerous areas. However, many people do not realise the true use of the bolts. Self-sealing stem bolts are used to seal access points to airlocks. This quantity of bolts is just enough to build an airlock. +1 Docking Port
1428 1428.gif Vadwaur EMP Generator An intact EMP generator from a destroyed Vadwaur probe. How the generator is used is unknown, but it looks somewhat unstable... Currently under repair (since 2010), older description states -80 cargo space, +80 EMP
1429 1429.gif Skin-Transplant A very valuable piece of genetic engineering among Vidiians. As long as there is no cure for the phage, genetically engineered products will always be needed. No Effect
1430 1430.gif Bat'leth The Klingon Sword of Honour is a popular Klingon weapon used in both rituals and close combat. No Effect
1431 1431.gif Logbook Buoy The logbook of a Vadwaur probe contains a great deal of information on how space has changed over the millennia and is therefore very sought after by researchers of all races. +10 Isolinear Chips
1432 1432.gif Screw from an ancient machine You can hardly believe this thing is a screw. It looks ancient and is made from a material unknown to you. No Effect
1433 1433.gif Energy storage device of an ancient machine This... thing... can hardly be recognized, though it appears to be made of alien material and looks somewhat like an ancient energy storage device. No Effect
1434 1434.gif Cogwheel of an ancient machine This... thing... can hardly be recognized, though it appears to be made of alien material and looks somewhat like an ancient cogwheel. No Effect
1435 1435.gif Chassis of an ancient machine You can barely see that this is supposed to be a chassis. It looks ancient and is out of an completely unknown material. No Effect
1436 1436.gif Propulsion module of an ancient machine You can barely see that this is a propulsion module. It looks ancient and is made of mysterious material. No Effect
1437 1437.gif Ferengi emergency rations Tasteless but nourishing mash supposed to apply to most customers. Spices can be added at your own discretion and are sold by any Ferengi. 5 Food
1438 1438.gif Flamejewel A Flamejewel is a sparkling little stone of unknown origin. Its value is questionable. Once a barkeeper said that not even the worst klingon could like it. Maybe that was just a lie to reduce the price. No Effect
1439 1439.gif Cardassian MK-12 scanner A Cardassian MK-12-Scanner is a retinal scanner which grants access to secure, sensitive areas. It can identify the owner by their retina. Additionally a personal authorisation code is necessary to gain access. No Effect
1440 1440.gif Piece of an asteroid A piece of a big asteroid containing several interesting materials. Maybe some merchants are interested in it. +10 Iridium Ore, +5 Nitrium, +1 Sorium
1441 1441.gif Mad cleaning robot A small robot that scurries around on the floor of a spaceship and hoovers up all the rubbish and dirt. Very annoying, as it persistently tries to suck up dirty shoes and drives around between the legs of all the crew members. Everything becomes sparkling clean when this robot is in use. You save the cleaner. However, you have to lock him up somewhere between missions. -1 Base Crew (Min. 3), -2 Max Crew
1442 1442.gif Burnt Out Dilithium Crystal Burnt out, empty, useless. It has approximately the value of a piece of coal... But what might it have seen while it was full of energy? Which warpcore did it serve? What heroic captain carried it to the edge of the universe? Looking at this crystal will provide plenty of answers... Can be used as a paperweight or book stand. Looks incredibly impressive on a desk! No Effect
1443 1443.gif Terran Teddy It's a stuffed teddy! Cute, cuddly and all in all adorable, with small patches here and there. No Effect
1444 1444.gif Duotron Chip Duotronics was a form of 23rd century computer technology designed by the Federation Doctor Richard Daystrom in 2243. The technology was used aboard Constitution-class starships in the mid-23rd century. Daystrom's achievements with this system ultimately earned him the Nobel and Zee-Magnees Prizes. However, Duotronic Chips have been replaced by the more modern isolinear chips. The chip contains blueprints to easily and quickly construct a probe. Construction Ships can build probes
1445 1445.gif Knife of Kirom The Knife of Kirom is a sacred Klingon artefact that is said to have carried the blood of Kahless the Unforgettable for over 1500 years. It was found by Sarpek the Fearless when he was searching for his lost Targ. Show this knife to your warriors before the battle and they will literally fight to the death and get everything out of their ship. Unfortunately, this trick only works once. +3 Phaser Strength (Max. 15), +6 Disruptor Strength (Max. 30), +1 Armour, +5% Evasion (Max 74%) for 1 hour
1446 1446.gif Stellar Firewater Stellar firewater is a honey-coloured liquid that is used to polish flamejewels. It is said to increase the lustre of the stones many times over. No Effect
1447 1447.gif L647X7 L647X7 is a standard Starfleet container of the Federation. According to the protocols the container L647X7 - in contrast to L647Y7 - is capable of carrying biomemetic gel. No Effect
1448 1448.gif Space Scrap The kind of scrap that is often found in space due to increasing ship activity. It can be recycled. +2 Plasteel, +1 Duranium
1449 1449.gif Handkerchief Rumpled white square handkerchief made of cotton with embroidered initials of its owner. No Effect
1450 1450.gif Broken shredder A special kind of spaceship waste shredder. Back in the old days, these machines were often as big as a house, this one is now only the size of a briefcase with 10 times the power and performance of its predecessor. Unfortunately, it is now broken and cannot be used for anything. It can only be broken down into its components. +2 Plasteel
1451 1451.gif Saurian Brandy No Effect
1452 1452.gif Plasma Torch -100 Hull, +250 Duranium
1453 1453.gif Blackberry +10 Food
1454 1454.gif Black Key No Effect
1455 1455.gif Sample of a Dark-Matter-Asteroid No Effect
1456 1456.gif CD-ROM album No Effect
1457 1457.gif One Euro Coin +1 Credit
1458 1458.gif The Teachings of Surak +5 Crew, -200 Storage
1459 1459.gif Encyclopedia of Species 2 Isolinear Chips
1460 1460.gif Kal-toh +2% Torpedo evasion, +2 Basic Crew
1461 1461.gif Horga'hn Ship is completely Incapacitated for 24 hours
1462 1462.gif Dermal regenerator No Effect
1463 1463.gif Optolic Data Stick Construction Ships can build LRS Buoys
1464 1464.gif Transparent Aluminium 15 Hull reparation
1465 1465.gif Hyperspanner 10 times, -25 shields, +23 Energy
1466 1466.gif Old reaction chamber No Effect
1467 1467.gif Odd piece of hardware Construction ship can build EMP mines.
1468 1468.gif Fusion cutter -1 Hull
1469 1469.gif Antimatter Injector No Effect
1470 1470.gif Dusty Photo Album Disguises your ship as a T'Pau Class
1471 1471.gif Plasma Cutter Wreckage extraction, -100 Cargo Space
1472 1472.gif Small magnetic field generator +1 Reactor Power, -10 Cargo
1473 1473.gif System Bypass Device Shield Ion Level = 0, 0 reactor for 18 hours
1474 1474.gif Emergency launching device Flight range 0, Weapons half strength, Image of a comet, Deactivateable
1475 1475.gif 35" Wrench It Will Repair the ship by about 100 points over the next 3 hours.
1476 1476.gif Tongo board Torpedo Evasion +2% (Max. 74%), +3 base crew
1477 1477.gif Dom-jot table Torpedo Evasion +2% (Max. 74), +2 base crew
1478 1478.gif Virian Crystal + 10% Reactor Output
1479 1479.gif Ancient Star Map +2 Isolinear Chips
1480 1480.gif Dabotable No Effect
1481 1481.gif Januex No Effect
1482 1482.gif Empty Escape Pod No Effect
1483 1483.gif Enappes sapphire Ship is hidden in the LRS for 12 hours
1484 1484.gif Defective combustion engine No Effect
1485 1485.gif Lek Coin No Effect
1486 1486.gif Slot Machine +2 Base Crew
1487 1487.gif Synit Coin No Effect
1488 1488.gif Vidiian Type A - Model Makes the Ship look like a Vidiian Type A
1489 1489.gif Projectile Weapon One crewman is killed
1490 1490.gif Bloodwine Keg No Effect
1491 1491.gif Vidiian Type B - Model Makes your ship look like a Vidiian Type B
1492 1492.gif Vidiian Type C - Model Makes the Ship look like a Vidiian Type C
1493 1493.gif D'k tahg No Effect
1494 1494.gif Old Bible No Effect
1495 1495.gif Cleaning Droid -1 Standard Crew
1496 1496.gif Armed Torpedo +1 Photon torpedo
1497 1497.gif Scorched plasma coil No Effect
1498 1498.gif 5x Compressed Hydrogen No Effect
1499 1499.gif Plasma Injector No Effect
1500 1500.gif Purified ore +100 Iridium
1501 1501.gif Antimatter injector No Effect
1502 1502.gif Sorium Crystal +2 Soruim
1503 1503.gif Matter injector No Effect
1504 1504.gif Rocket from the 20th century -1 Flight costs not under one, burning time: 10 minutes
1505 1505.gif Weapons experts Phaser Strength +2, max. 15, +3 base crew
1506 1506.gif Romulan Photo No Effect
1507 1507.gif Plasma line No Effect
1508 1508.gif Defective EPS-Line No Effect
1509 1509.gif Round thing No Effect
1510 1510.gif Plasma Control No Effect
1511 1511.gif Damaged Sleeping-Chamber +5 Maximum crew, -30 warehouse
1512 1512.gif Glass Cube No Effect
1513 1513.gif Ico Berries +10 Food
1514 1514.gif Unusable Torpedoes Ship can fire (exclusively) quantum torpedoes
1515 1515.gif Triple sealed letter +200 External Reputation
1516 1516.gif Andorian Tuber Root +5 Food
1517 1517.gif Wreck Scraps Makes the Ship look like a debris field, -40 storage, 0 Flight Range
1518 1518.gif Federation uniform -50% Weapons Strength, Sets Hangar Slots to 0, Ship Type Becomes Civilian
1519 1519.gif Chameleon Rose -2 Crew base, not less than 3
1520 1520.gif Defective Borg Drone Assimilation the ship (transfers it to the borg account)
1521 1521.gif 3.5" hard drive No Effect
1522 1522.gif Tulaberry +10 Food
1523 1523.gif Leather Seatcovers No Effect
1524 1524.gif Vidiian Video No effect
1525 1525.gif Vulcan mint +1 Food
1526 1526.gif Brittle Antimatter Tank No Effect
1527 1527.gif Tactical Cube Ornament Image of a Borg Tactical Cube, 0 Flight Range
1528 1528.gif Jumja-Stick 2 Food
1529 1529.gif Probe Fragments +1 LRS
1530 1530.gif Gramilian sand peas 5 Food
1531 1531.gif Crate full of Spacesuits Radiation immunity for 3 hours, after 7 days can not be used
1532 1532.gif Planetary Catalog No Effect
1533 1533.gif Yamok sauce 2 food
1534 1534.gif Admiral Uniform +3 Phaser Power (Max. 12), +6 Disruptor Power (Max. 28), +1 Armour, +5% torpedo evasion (Max. 69%). After 12 minutes -3 Phaser Power, -6 Disruptor Power, -1 Armour, -5% torpedo evasion for the rest of the day.
1535 1535.gif Coconut drink +2 Food
1536 1536.gif Old Starfleet Uniform No Effect
1537 1537.gif Empty EPS-Tank +10 EPS
1538 1538.gif Janeway's mirror No Effect
1539 1539.gif New Starfleet Uniform + 5 Crew Max, -200 Cargo Hold
1540 1540.gif Solar Sails Reduces the flycosts by 10% (Not under 1), -100 Storage space
1541 1541.gif System Failure Better off left drifting in space
1542 1542.gif 3d Chess +2% Evasion +2 Base Crew
1543 1543.gif Scrap +10 Duranium
1544 1544.gif Pillows -1 Crew for 2 hours
1545 1545.gif Dom-Jot-Spheres No Effect
1546 1546.gif Fake Credits No Effect
1547 1547.gif Water Bucket No Effect
1548 1548.gif Duotron Componants +1% Torp Evasion (Max. 74%)
1549 1549.gif Fake Larne +Larne
1550 1550.gif Foldable Stargate No Effect
1551 1551.gif Touchscreen-Pinboard +1 LRS Range
1552 1552.gif Cube-shaped stone No Effect
1553 1553.gif Silver federation symbol +3 Maximum Crew, - 120 cargo
1554 1554.gif Old Transport Rocket No Effect
1555 1555.gif Biscuit Package 10 Food
1556 1556.gif Earl Grey tea set No Effect
1557 1557.gif Central Computer 0 Base Crew, deactivateable
1558 1558.gif Warp Plasma Tank No Effect
1559 1559.gif Repulse Motor No Effect
1560 1560.gif Battlemech TX Alpha No Effect
1561 1561.gif Battlemech TX Gamma No Effect
1562 1562.gif Damaged laser drilling System Number of Phasers = 1, Phaser power = 5, for an hour
1563 1563.gif Old satellite dish No Effect
1564 1564.gif Klingon Warrior Statue No Effect
1565 1565.gif Tube grubs stainless cutlery No Effect
1566 1566.gif Empty Ketracel-White Case No Effect
1567 1567.gif Kheh residues No Effect
1568 1568.gif Empty Blood Wine bottles No Effect
1569 1569.gif Defective 3D Chess Game No Effect
1570 1570.gif Defective Construction Drone +Wreck Extraction, -20 Cargo Space
1571 1571.gif Quadrant Map +2 Isolinear Chips
1572 1572.gif Ju'day Cockpit +2 Plasteel, +3 Duranium
1573 1573.gif Tool Box 100 times, 2 hull repair for 4 energy
1574 1574.gif Voice Modulate No Effect
1575 1575.gif Old Andorian Computerpad No Effect
1576 1576.gif Vadwaur model Disguises your ship as a Vadwaur probe, 0 flight range
1577 1577.gif Broken polaron modulator +150 Maximum shield power (No more than 20%) for an hour
1578 1578.gif Defective Graviton-Wave-Generator 0 Flight Cost for 1 minute
1579 1579.gif Transparent Steel 5 Hull Repair
1580 1580.gif Radio Wave Reactor No Effect
1581 1581.gif Corusca Stone No Effect
1582 1582.gif Thermal Detonator No Effect
1583 1583.gif Medical help droid -1 Base crew, not less than 3
1584 1584.gif Old tripod telescope No Effect
1585 1585.gif Damaged impulse injector +10 reactor power for 14 hours
1586 1586.gif Damaged Plasma Injector +10% Flight Range for 2 Hours
1587 1587.gif Empty Plasma Tank No Effect
1588 1588.gif Defective drive coils Current value = new flight range value - maximum flight range
1589 1589.gif Incubation Chamber +1 Crew after a day
1590 1590.gif Cortical stimulators No Effect
1591 1591.gif VISOR +2% Evasion (Max. 69%)
1592 1592.gif Delta-wave-generator No Effect
1593 waren.gif Defective Phase Regulator No Effect
1594 waren.gif Broken hunting probe No Effect
1595 waren.gif Pony No Effect
1596 waren.gif Bottle of Rum +5 Transport capacity, max. 50
1597 waren.gif Flash Paste No Effect
1598 waren.gif Grout remover No Effect
1599 waren.gif Ancient Chrono No Effect
1600 waren.gif Test Not Usable (Only to test the Syndicat Functions)
1601 waren.gif Frozen Kwi +3 Food, +1 Energy
1602 waren.gif Phial with lysosomal enzymes No Effect
1603 waren.gif Terellian Diamond No Effect
1605 waren.gif Tricesium +100 Energy
1606 waren.gif Element 247 +2 Reactor
1607 waren.gif Liquidator-pass No Effect
1608 waren.gif Ushaan Tor No Effect
1609 waren.gif Defective Thoron Shock Emitter No Effect
1610 waren.gif Old Anti-coagulant No Effect
1611 waren.gif Chaffee Shuttle +10 Plasteel, +8 Duranium
1612 waren.gif Bioneural Gelpacks Torpedo Evasion +1%, max. 69%
1613 waren.gif Containment Field Generator -20 Hull Heating, 5 Uses
1614 waren.gif Modified quantum torpedo Unknown
1615 waren.gif High quality coil key No Effect
1616 waren.gif Ablative armor plating +10 Tritanium
1617 waren.gif Defective Long-Range Weapon No Effect
1618 waren.gif Regenerative shield generator Holds the ion level of the shields to 0 for exactly 10 minutes, 1 Use
1619 waren.gif Damaged interphase cloaking device No Effect
1620 waren.gif Hightech sensor-system No Effect
1621 waren.gif Old ZPM No Effect
1622 waren.gif Sublight engine +20% Flight Range, Incompatible with tankers and warp capable ships
1623 waren.gif Energy weapon of an unknown race Disruptor Guns=1, Disruptor Strength=10
1624 waren.gif Deuterium Tank No Effect
1625 waren.gif Antimatter Tank No Effect
1626 waren.gif Ablative Generator +2 Hull Armor, 8 Maximum, for 30 Minutes
1627 waren.gif Cuddly Squirrel No Effect
1628 waren.gif Beauty Kit Makes not only the ship is beautiful, but also more space in the storage room.
1629 waren.gif The syndicat look No Effect
1630 waren.gif Pattern for Tribble hair sweaters -10 Tribbles, +1 Tribble sweater, 1 min time knitting, 50 Uses
1631 waren.gif Tribble hair sweater +1 Phaser heating for 10 min, Can be produced from a Pattern for Tribble hair sweaters and 10 Tribbles
1632 waren.gif Birthday Cake No Effect
1633 waren.gif Jack-biscuit No Effect
1634 waren.gif Syndicate Hologram Produces a hologram of an Orion Syndicate LX710b
1636 waren.gif Virus Unknown effect
1637 waren.gif Recognition Medal No Effect
1638 waren.gif Transcendence Wanted Poster No Effect
50025 50025.gif Talaxian Freight Container Container for NPC Goods
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