Main Screen/News/Archive/2011

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STNE is a Strategy and Role Play Game. You can play here.

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News Archive Overview | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020
Date Article Name Contains
02.09.2011 - 02:00 STNE Update 02.09.2011 Changes to Trit Kit, Superior Technology, Ship Decay, Scripting and System Blockade

Errors with Cerulean Nebulae, Radioactive Nebulae, Beaming, Orbit and Wreck Extraction fixed.
Multiple Items Changes and Withdrawals

15.09.2011 - 05:11 STNE Update 15.09.2011 Changes to Colony Interface and Building Repair
Multiple problems with Vidiians fixed
24.09.2011 - 06:07 New news system, decay and improved colony interface New news system has been added to the Main Screen
Resources stored on decaying ships will decrease by 4-10% per tick
Freight containers decay and are destroyed when their item is beamed off
Energy Transfer button has been removed from planets
Colony Interface changes
25.09.2011 - 12:19 Shortening the construction period Added option to shorten ship construction time with Credits
Fixed the ingame Colony Planner
25.09.2011 - 13:28 Bugfixes
25.09.2011 - 15:35 Management for large ships
25.09.2011 - 23:17 Change in the Construction timing
30.09.2011 - 00:39 Searchable Logs!
01.10.2011 - 01:39 New graphical user interface for STNE!
01.10.2011 - 21:06 Improved attack planning
02.10.2011 - 22:30 Sortable list of SCN
03.10.2011 - 21:47 Expansion of opportunities Feature Pack
04.10.2011 - 02:46 Ignore Function for the Chat
06.10.2011 - 17:21 Introduction of Feature Pack Light
12.10.2011 - 08:29 Torpedo tubes
14.10.2011 - 01:55 Exchange from SolidCoins to Credits
14.10.2011 - 22:40 Vacancies
15.10.2011 - 01:07 Translated news
20.10.2011 - 15:07 Icons before names
20.10.2011 - 18:43 Introduction price for the player-icons
26.10.2011 - 03:00 Javascripts Reimplemented and New Admin
28.10.2011 - 14:22 Torpedo Battery Fixed
29.10.2011 - 23:26 Global Account System
31.10.2011 - 16:00 Problems upon STNE start solved
02.11.2011 - 01:00 Numerous bug fixes
02.11.2011 - 18:27 Fixes for Item Bug
05.11.2011 - 22:24 Correction of Christmas News
06.11.2011 - 21:51 Beam protection points - Adjustment
07.11.2011 - 20:59 Patchnotes, Bugfixes
09.11.2011 - 16:54 Bugfixes and changes in balancing
10.11.2011 - 01:33 Automatic Login, Recruiting Function, and More
11.11.2011 - 16:18 Item fix + Deuterium Nebula
14.11.2011 - 04:27 Changes to Chat and to Autopilot
16.11.2011 - 02:52 Item System
18.11.2011 - 02:46 Christmas game changes
18.11.2011 - 04:53 As mentioned previously, the dynamic star map cartography has been repaired
19.11.2011 - 11:18 Currency conversion introduced
19.11.2011 - 14:56 Color Limits
23.11.2011 - 00:38 Base Buildings
24.11.2011 - 10:20 New functions in GUI-prototype
30.11.2011 - 20:34 Ship Auction and Database changes
08.12.2011 - 01:12 Log-book and shipyard
08.12.2011 - 21:00 Flying in the new GUI + Bugfixes
10.12.2011 - 18:55 Areas and Flight Routes in the new GUI
11.12.2011 - 18:31 Overlapping LRS
13.12.2011 - 03:15 New Admin
13.12.2011 - 14:38 Another New One
14.12.2011 - 02:05 Dynamic Map Fixed!
15.12.2011 - 23:24 Javascript
21.12.2011 - 19:50 Base building - changes
24.12.2011 - 16:50 Merry Christmas - 24.12.2011
26.12.2011 - 20:08 Minecraft server for STNE!
27.12.2011 - 01:11 LSR winter races + GH German Servers Only
Information on Winter Light Speed Race for DE1, DE3 and DE4
Recruiting for German Court
30.12.2011 - 01:57 Christmas Peace Information on 2011 Christmas Peace Prize (50 Credits along with build rights for Flaxian Gold and 5 Shuttles)
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