Iowa

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Ship Comparison




86.gif
Iowa
Classification
Type: Heavy Flagship
Category: Flagship
Class: Flagship
General data
Slots: 25
Crew (Min/Max): 125/150
Reputation change if destroyed: Not available
Required Hangar Slots: Unknown
Energy/Flight data
EPS: 600
Main Energy: Not available
Reactor yield: 432
Solar panels: Yes
Warp Core Capacity: 24000
Energy travel cost: 15
Flight range: 40
Logistical data
LRS range: 5
Cargo bay: 1500
Beam capacity: 10
Integrity data
Hull strength: 1550
Armor strength: 6
Shield strength: 2450
Deflectors: 500 (45)
Evasion: Not available
Torpedo Capacity: Not available
Weapons/Tactical Data

Anti-proton Cannon: 4x 260|210|{{{6}}} 95% [{{{7}}}]
Disruptor: 16x 39|45|{{{6}}} 10% [{{{7}}}]
Phaser: 8x 12|17|{{{6}}} -70% [{{{7}}}]
Plasma Torpedo Volly: 4x 100|115|{{{6}}} 15% [{{{7}}}]
Quantum Torpedo Volly: 4x 120|135|{{{6}}} 15% [{{{7}}}]

Special Functions
none known
Avatar/Item Data
Avatar Stations: Not available
Battle Stations: Not available
Item Slots: Not available
Construction costs
Food: 0
Plasteel: 4057
Iridium Ore: 0
Duranium: 8224
Deuterium: 2225
Antimatter: 364
Isolinear Chips: 1652
Dilithium: 0
Tritanium: 4917
Sorium: 675
Nitrium: 0
Plasma: 1248
Construction time: 70 ticks
Research data
Requirements: Yes
Iso-chips cost: 1500 Isos (+4030 Isos)


The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.

Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range, heavy fuel costs, and the major disability set by the fact it cannot direct fire defencively. Thats to say, if 15 Adrecs attacked it, due to it having 15 disruptors, it would shoot each one once with 1 disruptor each, rather then use its disruptors to lower the enemies firepower, 1 Adrec at a time, which would decrease the damage the iowa itself would have taken the next Battle tick.

So, to overview it:

  • Very good at combat when you are plan attacking with it.
  • Massive shields and hull means it is really hard to destroy, and can withhold the firepower of several ships for several battle ticks.
  • The ship itself can carry 6 fighters - Not much, but 6 extra Disruptors is a major add on to a ship like this, and could turn the tide in a fight.

But on the down side...

  • Can die at hand of frigates without even taking 1 frigate down (Though damaging all of them, likely to having no shields)
  • low Flight range means it has a hard time escaping battle and the patrol ship can track it easier the other ships.
  • Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.


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