Iowa

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STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




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Iowa
Classification
Type: Settler Ship
Category: Military Ship
Class: Heavy Battleship
General data
Slots: 20
Crew (Min/Max): 125/150
Reputation change if destroyed: -750
Required Hangar Slots: 20
Energy/Flight data
EPS: 1500
Main Energy: 3000
Reactor yield: 432
Solar panels: Yes
Warp Core Capacity: 24000
Energy travel cost: 12
Flight range: 40
Logistical data
LRS range: 5
Cargo bay: 1500
Beam capacity: 10
Integrity data
Hull strength: 1250
Armor strength: 10
Shield strength: 1950
Deflectors: 1000 (90)
Evasion: -87%
Torpedo Capacity: 500
Weapons/Tactical Data

Antiproton Cannon: 4x 175|155 95% [5]
Heavy Disruptor Cannons: 14x 39|45 10% [1.5]
Disruptor Beam: 8x 17|20 -40% [1.5]
Plasma Torpedo Salvo: 4x 100|115 30% [3]
Quantum Torpedo Salvo: 4x 120|135 30% [3]

Special Functions
6 Docking Ports
0.75 Hangar Space
2 Special Docking Spaces
System Blockade
Avatar/Item Data
Avatar Stations: 10
Battle Stations: 6
Item Slots: 5
Construction costs
Food: 0
Plasteel: 3246
Iridium Ore: 0
Duranium: 6580
Deuterium: 1780
Antimatter: 292
Isolinear Chips: 1322
Dilithium: 0
Tritanium: 3934
Sorium: 540
Nitrium: 0
Plasma: 999
Construction time: 47 ticks
Research data
Requirements: Iowa Construction
Iso-chips cost: 1500 Isos (+4030 Isos)


The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.

Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range and heavy fuel costs.

So, to overview it:

  • Very good at combat when you are plan attacking with it.
  • Massive shields and hull means it is really hard to destroy, and can withhold the firepower of several ships for several battle ticks.
  • The ship itself can carry 6 fighters - Not much, but 6 extra Disruptors is a major add on to a ship like this, and could turn the tide in a fight.

But on the down side...

  • Low Flight range means it has a hard time escaping battle and the patrol ship can track it easier than other ships.
  • Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.


Also See: