Points
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Contents |
Points
The points are the high scores in the game. There are 4 categories: Science, society, economy and military where you collect points by certain factors (e.g. research, buildings, ships, quantity).
It is an award to get in the top ten.
The points are calculated immediately after each action but usually automatically 30 minutes after the start of ticks. Alternatively you can manually trigger the calculation of your own points.
Science Points
To get science points, one must have already invested in research but also for existing ISOs and some ships and probes essentially for the Isolinear chips there.
Which the following table shows these please:
Punkte-Distribution (Science) | ||
---|---|---|
Label | Quantity | Points |
* Iso-chips | 100 | 1 |
Oberth | 1 | 1 |
Sensing-Ship | 1 | 1 |
Hurricane | 1 | 1 |
Mymidon | 1 | 1 |
Venture | 1 | 1 |
Research Center | 1 | 1 |
Adv. Research Center | 1 | 2 |
Jupiter-Station | 1 | 1 |
* The sum of ISO chips is from the already available ISO chips
Society Points
The Society Points are calculated mainly from the people who plan to work, and the crew who serve on board vessels, but also from the "good things" such as the natural parks or internal reputation that make life better.
See what things are below:
Points- Distribution (society) | ||
---|---|---|
Label | Quantity | Points |
Inhabitants | 10 | 1 |
Crew | 10 | 1 |
Internal Reputation | 1000 | 1 |
Planetary Parks | 2 | 1 |
Sydney | 1 | 1 |
Flaxian | 1 | 1 |
Jovis | 1 | 1 |
Planets | 1 | 1 |
Economic Points
The Economic Points reflect the prosperity of society. Some buildings have the ability to build ships and especially resources.
Please refer below:
Points- Distribution (economy) | ||
---|---|---|
Label | Quantity | Points |
Duranium | 100 | 1 |
Dilithium | 50 | 1 |
Mine | 1 | 1 |
Duranium-Factory | 1 | 1 |
Dilithium-Mine | 1 | 1 |
Industrial Replicator | 1 | 1 |
Shipyard | 1 | 2 |
Orbital-Rope | 1 | 2 |
Tritanium-Factory | 1 | 2 |
Nitrium-Mine | 1 | 1 |
Tritanium | 25 | 1 |
Antimatter | 75 | 1 |
Antares | 1 | 1 |
Tug | 1 | 1 |
Indus | 1 | 1 |
Capo | 1 | 1 |
Ortygia | 1 | 1 |
Rigel | 1 | 1 |
T'Shu | 1 | 1 |
Talaxian-Freighter | 1 | 1 |
Calester | 1 | 2 |
Helios | 1 | 2 |
Moringi | 1 | 2 |
Sunhawk | 1 | 3 |
Latinum | 10 | 1 |
Military Points
The Military points reflect a society military strength. Warships, torpedoes and orbital defenses are counted.
Ships categorised as Military (see list) provide a quantity of military points equal to the number of slots they use. Credit ships or NPC ships purchased on the Christmas Ship Auctions give double their amount of slots in military points.
See what things include the following:
Points- Distribution (Military) | ||
---|---|---|
Label | Quantity | Points |
Photon Torpedoes | 100 | 1 |
Plasma Torpedoes | 80 | 1 |
Quantum Torpedoes | 60 | 1 |
Phaser Battery | 1 | 1 |
Torpedo Plattform | 1 | 1 |
Subspace Telescope | 1 | 1 |
Torpedo Factory | 1 | 2 |
Sorium Mine | 1 | 1 |
Ju'day | 1 | 1 |
Klaestron | 1 | 1 |
Missile Type A | 1 | 1 |
D7 | 1 | 2 |
Andromeda | 1 | 1 |
Assertive | 1 | 1 |
Batra K | 1 | 1 |
Batra L | 1 | 1 |
Boreas | 1 | 1 |
Canoom | 1 | 1 |
Erebos | 1 | 1 |
Erinyes | 1 | 1 |
Confederate | 1 | 1 |
Miranda | 1 | 1 |
Pandorra | 1 | 1 |
Psilar | 1 | 1 |
Songu | 1 | 1 |
Xemek | 1 | 1 |
Ymir | 1 | 1 |
Yzato | 1 | 1 |
Rubicon | 1 | 2 |
Atel | 1 | 2 |
Scavenger | 1 | 2 |
Sirius | 1 | 2 |
Seth | 1 | 2 |
Fleet Base | 1 | 25 |
Iowa | 1 | 25 |