Amaterasu
From STNE Wiki
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
---|
|
|
|
Amaterasu | |
---|---|
Classification | |
Type: | Military Ships |
Category: | Settler Ships |
Class: | Carrier |
General data | |
Slots: | 15 |
Crew (Min/Max): | 120/200 |
Reputation change if destroyed: | -400 |
Required Hangar Slots: | Unknown |
Energy/Flight data | |
EPS: | 1125 |
Main Energy: | 2250 |
Reactor yield: | 324 |
Solar panels: | Yes(-2) |
Warp Core Capacity: | 30000 |
Energy travel cost: | 9 |
Flight range: | 40 |
Logistical data | |
LRS range: | 3 |
Cargo bay: | 3500 |
Beam capacity: | 20 |
Integrity data | |
Hull strength: | 1200 |
Armor strength: | 5 |
Shield strength: | 1400 |
Deflectors: | 700 (30) |
Evasion: | -45% |
Torpedo Capacity: | None |
Weapons/Tactical Data | |
Phasers: 8x 8|8|N/A -85% [1.87] | |
Special Functions | |
Carrier System Blockade | |
Avatar/Item Data | |
Avatar Stations: | 9 |
Battle Stations: | 6 |
Item Slots: | unknown |
Construction costs | |
Food: | 0 |
Plasteel: | 1096 |
Iridium Ore: | 0 |
Duranium: | 1579 |
Deuterium: | 798 |
Antimatter: | 124 |
Isolinear Chips: | 60 |
Dilithium: | 176 |
Tritanium: | 356 |
Sorium: | 0 |
Nitrium: | 0 |
Plasma: | 0 |
Construction time: | 51 ticks |
Research data | |
Requirements: | Yes |
Iso-chips cost: | 1500 Isos (+unknown Isos) |
The Amaterasu, referred to by many players as the 'Amat' is a heavy Carrier with the capacity to carry twenty eight settler fighters within its 3.5 Hanger Slots and the capability to deliver them to a sector unharmed with its 1400 shields. As for offensive capabilities, the Amaterasu sports eight phasers, each dealing eight damage, as well as eight torpedo tubes which are capable of launching all player torpedo types.
The Amaterasu is a popular choice among players due to its strength and low build cost. In combat it can hold its own and absord a hail of fire whilst its fighters cripple opponents. For the Amaterasu to be most effective, it should be equipped with plasma torpedoes as a basic weapon, and quantum torpedoes if they can be afforded. A good upgrade choice is a Blue Coloring Crystal which boosts the power of the phasers to ten damage, allowing the carrier to destroy a maximum eight fighters per battletick rather than the previous maximum of four. Fighters perform well using their disruptors, however they too should be equipped with plasma torpedoes, and if available, nemesis torpedoes.
The Amaterasu and its fighter wing is most suited to opponents lacking in phaser capabilities, however the fighters can be sacrificed against tougher opponents for the greater good, since they can be rebuilt cheaply.
Also See: