Easter Items

From STNE Wiki

Revision as of 09:41, 24 March 2024 by Jacksfh (Talk | contribs)
Jump to: navigation, search

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
List of Items | NPC Items | Buildable Items | Credit Items | Vidiian Items | Syndicate Items | Easter Items | Avatars

During the Easter Season there is an Easter Egg Hunt. The galaxy is flooded with a large number of easter eggs which teleport to different sectors every few hours. When one of these eggs is destroyed it leaves an Easter Token which can be traded for various items in the Easter Shop located at every Talaxian Auction Station. Easter Tokens can also be purchased from the Easter Shop for 50 Credits each (Bulk discounts are available). Below, you can find a list of all the items obtainable from the Easter Shop.

Contents

Small Easter Shop Items

ID Item Name Description Cost
(in Easter Tokens)
Limit
(per player)
9901 Goods.gif Tactical Bunny An earth-borne pet with whiskers and an unquenchable appetite to hop. This bunny is a lucky charm. Combat reveals her full potential. She begins to aimlessly jump around on the control console and somehow completes impressive evasive maneuvers. Unfortunately she is very demanding, she requires her own quarters and constant attention from a crew member.
+4% Evasion, +1 Base Crew, -40% Cargo Space
1 5
9905 Goods.gif Custom Text Item This item is a pure RP item. You can customize the text description and item name (but still must follow STNE rules). 1 5
9906 Goods.gif Shield Tuning Set Mk VI This inconspicuous pile of self-sealing tritanium bolts, micro-emitters and modulation programs is able to increase the phase density of a shield grid, so it can absorb much more damage before it collapses. Unfortunately, some extra holes need to be drilled into the hull for attachment, so the integrity of the hull suffers from assembly. The amount of components meanwhile suggests that it was intended for use on medium-sized vessels of any kind.
+150 Maximum Shield Capacity, -70 Maximum Hull Integrity
10 5
9907 1403.gif Ferengi Rules Of Acquisition A trapezoidal book. The captain of the ship is convinced of the benefits of a greedy way of life and converts crew quarters into storage space to be able to transport more goods.
-5 Maximum Crew, +200 Storage Space
5 5
9908 1529.gif Probe Fragments A destroyed probe. On this, little information will be found. But the sensor unit is still good and can be used.
+1 LRS Range
14 5
9909 1591.gif VISOR An old technology that enabled blind people to see again. Despite additional benefits, it was abolished because wearing the VISOR caused permanent pain. A pilot wearing this VISOR sees torpedoes before they hit.
+2% Evasion (max. 69%)
2 5
9910 1540.gif Solar Sails Previously, small probes had these sails to exploit solar winds. Nowadays ships are simply too big to fly by such sails.
-10% Flight Cost (not below 1), -100 Storage Space
15 5
9911 Goods.gif EPS Buffer Type II A decommissioned Romulan type II EPS buffer. No longer the newest but perhaps still usable.
+30 EPS, -20 Energy
2 5
9912 1531.gif Crate full of Spacesuits Space suits are standard equipment of a ship and its crew. These suits protect well against cosmic radiation. The batteries last for 3 hours. The residual radiation is not negligible. Do not use these more than once a week.
3 Hours Radiation Immunity, Afterwards not usable for 7 days, 15 Charges
5 5
9913 Goods.gif Instant Probe Every starship captain knows what it's like to see a signature on the long-range scanner and still have no idea what danger could be hiding behind it. Fortunately, now there is the "Instant Probe", a full-fledged probe the size of a handbag, to master such problems!
Unpacks into a normal Probe
10 5
9914 Goods.gif Tritanium Helmet A good helmet is half the battle! Helmets can be used to reinforce the hull.
+10 Hull, +1 Armor for 9 hours, 9 hour cooldown
5 3
9915 1416.gif Rusty Soda Can An old can which was found in the wreckage of a ship. The ideal warp plasma reservoir. Due to its small size, its effect is only minimal.
+1 Flight Range
1 10
9916 Old Incubator An incubator is a kind of artificial womb. In it, embryos can grow to viability without needing a surrogate mother. The Borg use similar maturation chambers for their drones. Grow a new crew member. This amazingly takes only one day. However, there must be at least one crew member present who can operate the old incubator.
+1 Crew after one day
2 5
9917 1583.gif Medical Help Droid Droids of this design are gladly used on hospital wards. Since they use modern equipment, they are in no way inferior to a trained doctor. Especially since medical professionals are in short supply on many spaceships. Spares the ship's doctor.
-1 Base Crew (not under 3)
2 5
9918 Goods.gif Bottle of rum Rum is an Earth-made liquor based on sugar cane. The label of this bottle of very old rum is unreadable. Pirates love rum. With a bottle of it on board, stealing feels twice as good.
+5 Beam Capacity (max. 50)
3 5
9953 Small Torpedo Cargo Bay A small cargo module designed to hold torpedoes.
+50 Torpedo Storage, -125 Storage Space
10 3
9954 Probe Launch Bay A probe launch bay module. Attention: this module increases flight cost!
+1 Special Docking Space, +0.1 Flight Cost
10 4
9955 Suicide Booth Thank you for choosing to end and go. The most popular suicide booth in Futurama.
-5 Crew after activation
5 1

Medium Easter Shop Items

ID Item Name Description Cost
(in Easter Tokens)
Limit
(per player)
9919 Goods.gif Verteron Phalanx An undamaged weapon of the Suliban. It would be no problem to connect this to your own systems.
Verteron Phalanx: 2x 26|24 -70% (Slot cost: 1.25, Resources: 4 Energy)
40 5
9920 Goods.gif Verteron Phase Cannon An undamaged weapon of the Suliban. It would be no problem to connect this to your own systems.
Verteron Phase Cannon: 76|72 15% (Slot cost: 2.5, Resources: 8 Energy)
40 5
9921 Passive Scanner The passive scanner can be mounted just under the hull and measure changes in the surrounding space without actively emitting radiation. Thus, this type of sensor requires no additional system energy, but heavy armor plates must be removed before installation to guarantee smooth functioning.
+2 LRS Range, Sets armor to 0
40 5
9922 Goods.gif Specialist Squad Exagon This specialist group has not a world-wide, but a galaxy-wide reputation for making the impossible possible. Exagon consists not only of a group of shuttles and drones that easily fit in a normal storage hangar, but also a crew which can weld together any ship or if necessary cut it to pieces.
+Wreck Extractor
40 2
9923 Goods.gif Romulan Mine The integration of the defense protocols and system components of an outdated Romulan mine into the ship's own systems, provides the ship with 3 minutes of immmunity against energy loss from EMP weapons. EMP weapons can still cause damage to the shields however.
3 minutes EMP Immunity (does not affect shield damage)
20 3
9924 1423.gif Coloring Crystal - Violet A coloring crystal. Ideal for floor lighting or for installation in weapon systems. Ever shot a violet phaser or disruptor? Violet Disruptors are stronger than green ones, but also heats up faster.
+4 Disruptor Strength (only for weapons which only cost energy and have hit rates between -30% and +30%)
30 5
9925 1421.gif Coloring Crystal - Blue A coloring crystal. Ideal for living room lighting or for installation in weapon systems. Ever shot a blue phaser or disruptor? Blue Phasers are clearly stronger than orange ones, but also overheat faster.
+2 Phaser Strength (only for weapons which only cost energy and have hit rates better than -60%)
20 5
9927 50106.gif Damaged Regenerative Hull Plating You notice that the Borg view energy shields as inefficient.
+1 Armor, -30% Shield Capacity
20 3
9931 Extended Pattern Buffer This little device can save a significant amount of goods in the transporter's pattern buffer, significantly increasing the ship's storage capacity. Despite the autonomous energy supply, this procedure is not recommended for living objects!
+500 Storage, -10 Beam Capacity
80 4
9950 Small Adaptive Hull Armour Adaptive hull armour for greater absorption. Parts of the hull must be removed for installation.
+ 2 Armour, - 7% Hull (Only for ships of 1 to 5 slots)
40 6
9951 Medium Adaptive Hull Armour Adaptive hull armour for greater absorption. Parts of the hull must be removed for installation.
+ 4 Armour, - 13% Hull (Only for ships of 6 to 19 slots)
80 4

Large Easter Shop Items

ID Item Name Description Cost
(in Easter Tokens)
Limit
(per player)
9926 Goods.gif Transporter Mk VI This is the standard version of a Mk VI transporter used in larger spaceships. Through the additional installation of this beaming device, 400 storage can be saved in the transporter buffer, increasing the ship's storage capacity by this amount.
+400 Storage Space
125 3
9928 Goods.gif Verteron Torpedo An undamaged weapon of the Suliban. It would be no problem to connect this to your own systems.
Verteron Torpedo: 220|180 70% (Slot cost: 4.5, Resources: 15 Energy, 1 Quantum Torpedo, 1 Polaron Torpedo, 2 Nemesis Torpedoes)
100 5
9929 1422.gif Coloring crystal - Olive Green A coloring crystal. Ideal for differently-colored holograms or for installation in weapon systems. Ever shot an olive-green phaser or disruptor? Olive-green Phasers and Disruptors are better than normal ones, but heat up faster.
+1 Phaser Strength (only for weapons which only cost energy and have hit rates better than -60%), +2 Disruptor Strength (only for weapons which only cost energy and have hit rates between -30% and +30%)
100 5
9930 1456.gif Sensor array V1.5 A modified version of the sensor array. This design uses greatly improved software which allows for scanning significantly larger areas.
+2 LRS Range
125 3
9932 50111.gif Black Market Tuning Set Many people would cause a bloodbath for this set - in fact, one happened over it. But who cares if you can still use this set to escape your own bloodbath? The structural integrity has to suffer a bit, but the flight range is worth it!
+10% Flight Range, -10% Hull (Only on ships from 1 to 6 slots)
150 5
9934 9934.gif Barion Sludge Layer Although the stinking mixture of Barium and some unknown components of biological nature is superficially unstable, it can regenerate itself, significantly simplifying the maintenance of a vessel coated with it. Unfortunately, the corrosive sludge eats away a little at the ship's own hull, but that's generally little trouble. After all, the material seems to replicate itself, which is why it can be used on all ships.
-1 Slot, -2% Hull (Slots cannot fall below 0.5!)
150 2
9952 Large Adaptive Hull Armour Adaptive hull armour for greater absorption. Parts of the hull must be removed for installation.
+6 Armour, -16% Hull (Only for ships of 20 slots and above)
120 2

Special Easter Shop Items

ID Item Name Description Cost
(in Easter Tokens)
Limit
(per player)
9902 Goods.gif Experimental Interference Field Generator This is an Experimental Interference Field Generator, whose purpose is to disable enemy weapons systems. Because of the frequencies used, the field only works on ships whose weapons systems are aligned directly in the centre of the Interference Field.
Creates an overload in the enemy's weapon systems, Requires Deflector, Only on ships from 1 to 10 slots, Incompatible with Stable Omega and Regenerative Armor.
850 1
9903 Goods.gif Regenerative Armor This Borg technology makes it possible to repair minor damage, immediately after it's caused, before serious weaknesses in the structure arise.
Has a very high chance to repair some damage done during combat immediately after it happens. Only on ships from 1 to 10 slots. Incompatible with Stable Omega and Experimental Interference Field Generator.
850 1
9935 Stable Omega The Omega Molecule is an extremely unstable molecule, which emits a large amount of energy. When Omega can be stabilized, the energy output is enormous.
+2 Phaser Strength (only for energy weapons which have hit rates less than -60%), +2 Disruptor Strength (only for energy weapons which have hit rates between -20% and +20%), Reactor Output: +30%, Shield Capacity: +25%, Flight Cost: -20%, LRS Range: +1, Flight Range: -10, Transporter Capacity: +10, Deflector Charge: +30%, Deflector: +30%, EPS: +30%, Slots: +1
Only on ships from 1 to 16 slots. Incompatible with Experimental Interference Generator and Regenerative Armor.
1200 1
9956 Triton Sail Once deployed, it resembles a solar sail, but dematerialises any matter on contact and transports it to a set destination in the cargo hold. To avoid damaging the sail it cannot be used to collect ore in asteroid fields, but it is excellent for collecting huge amounts of deuterium.
Sets Deuterium Collector Capacity to 1000, Allows the ship to collect deuterium, Sets Bussard Collector difference to +2, Adds +700 storage space
600 1

Easter Shop Holos

ID Item Name Description Holo Image Cost
(in Easter Tokens)
Limit
(per player)
9936 Scimitar The holographic model of a Scimitar.
Only on ships 15 slots or more
222.gif Unknown Unknown
9937 Dreadnought Hologram projector which simulates an image of the Dreadnought class.
Only on ships 15 slots or more
811.gif Unknown Unknown
9938 Negh’Var Hologram projector which can produce an image of a Negh'Var.
Only on ships 15 slots or more
312.gif Unknown Unknown
9939 Diamond Hologram projector which can produce an image of a Borg Diamond.
Only on ships 15 slots or more
97.gif Unknown Unknown
9940 Vengeance Hologram projector which can produce an image of a Federation Vengeance.
Only on ships 15 slots or more
121.gif Unknown Unknown
9941 50105.gif Defective Cloaking Generator Changes the ship image into that of a cloaked ship and obscures the class.
The cloak works but the result is somehow incomplete.
2 5
9942 1517.gif Wreck Scraps Several cubic meters of different materials from a wreck. It stinks terribly of molten metal and is, to nobody's surprise, useless. When you attach the wreckage to the outer hull, your own ship itself looks like a wreck, at least to a superficial scan. Of course, in this condition, the ship cannot fly, but you can put the parts back into the hold, where they just take up some space.
-40 storage, Picture of a debris field, 0 flight range, Deactivatable
630.gif 2 5
9943 Cellship Hologram The blueprints of the outer hull of a Suliban ship could be used to produce a holographic image to disguise your own ships.
Only on ships from 1 to 4 slots
972.gif 1 10
9944 Pracesh Hologram projector which can produce an image of a Pracesh.
Only on ships 15 slots or more
722.gif Unknown Unknown
9945 Imperial Prometheus A holographic model of the Imperial Prometheus class.
Only on ships 10 slots or more
5000.gif Unknown Unknown
9946 Romulan Starbase The holographic model of a Romulan starbase.
Only on ships 10 slots or more, Sets flight range to 0 when active (Can be installed on ships)
220.gif 70 1
9947 Klingon Starbase The holographic model of a Klingon starbase.
Only on ships 10 slots or more, Sets flight range to 0 when active (Can be installed on ships)
317.gif Unknown Unknown
9948 Drago A holographic model of a Drago class battleship.
Only on ships 10 slots or more
414.gif Unknown Unknown
9949 Vidiian Type E The holographic model of a Vidiian Type E.
Only on ships 5 to 9 slots
648.gif 50 2
9957 Ferengi Trade Base The holographic model of a Ferengi trade base.
Only on stations 7 slots or more, Sets flight range to 0 (can also be installed on ships)
417.gif 50 1

Personal tools