Subspace Tracking
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The [[Elstar]] also has subspace tracking abilities and there are a variety of [[:Category:Patrol Ships|NPC patrol ships]] sold on the Christmas Auctions each year which have different properties, for example the 2016 version of the [[Ed'Brog (Christmas Auction Version)|Ed'Brog]] has 100 flight range, compared to a normal patrol ships 55. | The [[Elstar]] also has subspace tracking abilities and there are a variety of [[:Category:Patrol Ships|NPC patrol ships]] sold on the Christmas Auctions each year which have different properties, for example the 2016 version of the [[Ed'Brog (Christmas Auction Version)|Ed'Brog]] has 100 flight range, compared to a normal patrol ships 55. | ||
+ | {| cellspacing="0" style="float:right;margin-right:2em" | ||
+ | !colspan=2 |Space Gliders | ||
+ | |- | ||
+ | |colspan=2 align="center" width="150" | https://game.en.stne.net/i/s/14.gif <br> | ||
+ | <small>Lapsus</small> | ||
+ | |- | ||
+ | |colspan=2 align="center" width="150" | http://game.en.stne.net/i/s/15.gif <br> | ||
+ | <small>Kizak</small> | ||
+ | |- | ||
+ | !Average Ship<br>Activity | ||
+ | !Flight Cost<br>Percentage | ||
+ | |- | ||
+ | |0 | ||
+ | |1 | ||
+ | |- | ||
+ | |5 | ||
+ | |0.9788 | ||
+ | |- | ||
+ | |20 | ||
+ | |0.9204 | ||
+ | |- | ||
+ | |80 | ||
+ | |0.75 | ||
+ | |- | ||
+ | |200 | ||
+ | |0.5884 | ||
+ | |- | ||
+ | |500 | ||
+ | |0.5066 | ||
+ | |- | ||
+ | |2127 | ||
+ | |0.5 | ||
+ | |} | ||
===Space Gliders=== | ===Space Gliders=== | ||
+ | Space Gliders are a special kind of ship with Subspace Tracking capabilities, while in some ways they function like normal patrol ships they have the added benefit of reduced Flight Range and Flight Cost usage when they enter a sector with large amounts of ship activity. In ideal circumstances they can have flight cost reduced to 50% of the original cost, and flight range would be double its original amount. The formula for this is: | ||
+ | |||
+ | f(x)=0.5*exp(-b*x)+0.5 | ||
+ | b=-ln(0.5)/80 = 0.008664339757 | ||
+ | |||
+ | Where x is the average flight activity in the sector over the past 5 days | ||
+ | The table on the right gives the percentage of the normal flight cost and flight range used based on some example levels of average activity. | ||
+ | |||
+ | Space Gliders do have some other advantages, for example the [[Lapsus]] has 80 [[Flight Range]] compared to the patrol ships 55 even without the added range from the space glider functionality. However this does does come with the downside of using more slots, the [[Lapsus]] uses 3.5 slots while its credit equivalent the [[Kizak]] uses 2.5 slots. | ||
+ | |||
+ | To build the [[Lapsus]], [[Space Glider Construction]] research needs to be completed, alternatively the [[Kizak]] can be purchased for 600 [[Credits]] | ||
+ | |||
+ | ==Tracking Functionality== | ||
+ | |||
+ | To view ship activities you need to enter ship preferences and in the LRS settings you are able to choose whether Ship Signatures or Flight Activities are displayed. You can also choose how many days of flight activities should be displayed, a maximum of 5 days is possible. Days change at approximately 04:00am server time. | ||
+ | |||
+ | [[File:Ship Activity Interface.png|link=]] |
Latest revision as of 19:48, 1 May 2020
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Ship Functions |
The warp nacelles of every ship leave invisible trails in space. These traces disintegrate within 5 days and until then can only be tracked by special ships such as the Patrol Ship, Kizak and Lapsus. It is possible for possible for every settler to make these traces visible in the LRS display and thus build up their own efficient surveillance network.
Contents |
Ship Types
Listening Post
Listening Post |
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Listening Post |
The Listening Post is a station that can monitor an enormous area thanks to its 7 LRS Range (8 if built during the Christmas Period with Tritanium Kit). It has two docking ports and can therefore ensure energy free transport between two ships in the same sector. The station serves as an ideal replacement for a Mobile Docking Station in a Dense Deuterium Nebula since its LRS and SRS sensors function without restriction even in a nebula.
The station needs 5 crew members to ensure everything runs smoothly, the stations warp core can supply it for months before it needs refueling.
The sensors for detecting warp signatures are so extensive there is no additional space for weapons placements.
The listening post is built using a Tug and can be upgraded to an Outpost which boasts an additional 2 LRS range and defenses while maintaining subspace tracking capabilities. The downside of Outposts is that they use 5 slots as opposed to the 1.5 the listening post uses.
To build a listening post Subspace Listening Post Construction research must be completed
Patrol Ship
Patrol Ship |
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Patrol Ship |
The Patrol Ship is the mobile variant of the Listening Post, however its 5 LRS range is not quite as powerful. Patrol ships have the major benefit of being able to follow a warp track and even have some defense weapons.
The ship needs 10 crew members to run smoothly and an additional 10 can come onboard if needed. Thanks to its size and enhanced combat capabilities patrol ships require 2 slots.
To build a patrol ship Patrol Vessel Construction research must be completed.
The Elstar also has subspace tracking abilities and there are a variety of NPC patrol ships sold on the Christmas Auctions each year which have different properties, for example the 2016 version of the Ed'Brog has 100 flight range, compared to a normal patrol ships 55.
Space Gliders | |
---|---|
Lapsus | |
Kizak | |
Average Ship Activity | Flight Cost Percentage |
0 | 1 |
5 | 0.9788 |
20 | 0.9204 |
80 | 0.75 |
200 | 0.5884 |
500 | 0.5066 |
2127 | 0.5 |
Space Gliders
Space Gliders are a special kind of ship with Subspace Tracking capabilities, while in some ways they function like normal patrol ships they have the added benefit of reduced Flight Range and Flight Cost usage when they enter a sector with large amounts of ship activity. In ideal circumstances they can have flight cost reduced to 50% of the original cost, and flight range would be double its original amount. The formula for this is:
f(x)=0.5*exp(-b*x)+0.5 b=-ln(0.5)/80 = 0.008664339757
Where x is the average flight activity in the sector over the past 5 days The table on the right gives the percentage of the normal flight cost and flight range used based on some example levels of average activity.
Space Gliders do have some other advantages, for example the Lapsus has 80 Flight Range compared to the patrol ships 55 even without the added range from the space glider functionality. However this does does come with the downside of using more slots, the Lapsus uses 3.5 slots while its credit equivalent the Kizak uses 2.5 slots.
To build the Lapsus, Space Glider Construction research needs to be completed, alternatively the Kizak can be purchased for 600 Credits
Tracking Functionality
To view ship activities you need to enter ship preferences and in the LRS settings you are able to choose whether Ship Signatures or Flight Activities are displayed. You can also choose how many days of flight activities should be displayed, a maximum of 5 days is possible. Days change at approximately 04:00am server time.