Iowa
From STNE Wiki
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| Construction time=71 | | Construction time=71 | ||
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| - | | Research requirements= | + | | Research requirements=[[Iowa Construction]] |
| Isos-Direct=1500 | | Isos-Direct=1500 | ||
| Isos-Indirect=4030 | | Isos-Indirect=4030 | ||
Revision as of 23:02, 17 February 2013
STNE is a Strategy and Role Play Game. You can play here.
| Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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| Iowa | |
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| Classification | |
| Type: | Settler Ship |
| Category: | Military Ship |
| Class: | Heavy Flagship |
| General data | |
| Slots: | 25 |
| Crew (Min/Max): | 125/150 |
| Reputation change if destroyed: | -750 |
| Required Hangar Slots: | Unknown |
| Energy/Flight data | |
| EPS: | 1500 |
| Main Energy: | 3000 |
| Reactor yield: | 432 |
| Solar panels: | Yes |
| Warp Core Capacity: | 24000 |
| Energy travel cost: | 12 |
| Flight range: | 40 |
| Logistical data | |
| LRS range: | 5 |
| Cargo bay: | 1500 |
| Beam capacity: | 10 |
| Integrity data | |
| Hull strength: | 1550 |
| Armor strength: | 6 |
| Shield strength: | 2450 |
| Deflectors: | 500 (45) |
| Evasion: | -90% |
| Torpedo Capacity: | 500 |
| Weapons/Tactical Data | |
|
Anti-proton Cannon: 4x 260|210|{{{6}}} 95% [{{{7}}}] | |
| Special Functions | |
| 6 Docking Ports 0.75 Hanger Space 2 Special Docking Ports System Blockade | |
| Avatar/Item Data | |
| Avatar Stations: | 12 |
| Battle Stations: | 8 |
| Item Slots: | 5 |
| Construction costs | |
| Food: | 0 |
| Plasteel: | 4057 |
| Iridium Ore: | 0 |
| Duranium: | 8224 |
| Deuterium: | 2225 |
| Antimatter: | 364 |
| Isolinear Chips: | 1652 |
| Dilithium: | 0 |
| Tritanium: | 4917 |
| Sorium: | 675 |
| Nitrium: | 0 |
| Plasma: | 1248 |
| Construction time: | 71 ticks |
| Research data | |
| Requirements: | Iowa Construction |
| Iso-chips cost: | 1500 Isos (+4030 Isos) |
The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.
Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range and heavy fuel costs.
So, to overview it:
- Very good at combat when you are plan attacking with it.
- Massive shields and hull means it is really hard to destroy, and can withhold the firepower of several ships for several battle ticks.
- The ship itself can carry 6 fighters - Not much, but 6 extra Disruptors is a major add on to a ship like this, and could turn the tide in a fight.
But on the down side...
- Low Flight range means it has a hard time escaping battle and the patrol ship can track it easier than other ships.
- Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.
Also See: