Ionizer prototype
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- | { | + | {{Infobox-Items |
- | + | | Name=Ionizer Prototype | |
- | | | + | | Item type=[[:Category:Buildable Items|Buildable]] |
- | + | | Item Type ID=95 | |
- | + | | Effect=[[Radiation Immunity]] for 30 minutes<br>Requires Shield Energy (minimum 50% or 10)<br>-20% ship energy (minimum 10)<br>Bound to ship on use | |
- | + | | Availability=Can be built in an [[Orbital Shipyard]] for:<br> | |
- | + | *119 [[Plasteel]] | |
- | | | + | *154 [[Duranium]] |
- | + | *54 [[Deuterium]] | |
- | | | + | *18 [[Isolinear Chips]] |
- | | | + | *7 [[Tritanium]] |
- | + | *18 [[Plasma]]<br> | |
- | + | Construction takes 5 [[Tick|Ticks]] | |
- | + | | Description=This module ionizes the ships hull for short time to providing [[Radiation Immunity]]. This requires at least 50% of the energy in the [[Shields|shield emmitters]] and a portion (20%) of the ship's [[Energy|energy]] to be directed through the shield emitter. This leads to an overload and an ion pulse, which is strong enough to ionize the hull. Although this experimental version is cheap to produce, but the use of this module drains a significant amount of the ships shields. An alternative option would be the [[Hull Ionizer]] module which provides the same radiation immunity effect without draining shields, however this costs 100 [[Credits]]. | |
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- | This module ionizes the ships hull | + | |
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[[Category:Items]] | [[Category:Items]] | ||
- | [[Category: | + | [[Category:Buildable Items]] |
Latest revision as of 09:04, 16 April 2020
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List of Items |
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Ionizer Prototype | |
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General Data | |
Type: | Buildable |
Item Type ID: | 95 |
Effect | |
Radiation Immunity for 30 minutes Requires Shield Energy (minimum 50% or 10) -20% ship energy (minimum 10) Bound to ship on use | |
Availability | |
Can be built in an Orbital Shipyard for: Construction takes 5 Ticks |
Ionizer Prototype
This module ionizes the ships hull for short time to providing Radiation Immunity. This requires at least 50% of the energy in the shield emmitters and a portion (20%) of the ship's energy to be directed through the shield emitter. This leads to an overload and an ion pulse, which is strong enough to ionize the hull. Although this experimental version is cheap to produce, but the use of this module drains a significant amount of the ships shields. An alternative option would be the Hull Ionizer module which provides the same radiation immunity effect without draining shields, however this costs 100 Credits.