Iowa

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{{menu}}
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{{Infobox-Ships
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{| border="1" cellspacing="0" style="float:right;margin-left:0.5em"
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|                     Name=Iowa
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! align="center" bgcolor="#000030" |Iowa
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|               Ship image=http://game.en.stne.net/i/s/86.gif
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|-
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|                Ship type=[[:Category:Settler Ships|Settler Ship]]
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| align="center" | http://game.stne.net/i/s/86.gif <br>
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|           Ship category=[[:Category: Military Ships|Military Ship]]
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<small>Iowa<small>
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|               Ship class=[[:Category:Battleships|Heavy Battleship]]
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! align="center" bgcolor="#000030" | '''Data'''
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|-
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{| border="0"
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|                   Slots=20
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|             Minimum crew=125
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| ''Classification:|| Military Ship <br>Flagship
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|             Maximum crew=150
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|               Reputation change=-750
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| ''Classification:'' ||
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|         Req Hangar Slots=20
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|}
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|-
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! align="center" bgcolor="#000030" | '''Properties'''
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{| border="0"
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|                     EPS=1500
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|             Main Energy=3000
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| ''Slots:'' || 25
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|                 Reactor=432
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|             Solar panels=Yes
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| ''Minimum Crew:'' || 125
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|           Core capacity=24000
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|             Travel cost=12
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| ''Maximum Crew:'' || 150
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|             Flight range=40
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|
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| ''Hull'' || 1550
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|               LRS range=5
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|               Cargo bay=1500
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| ''Armor:'' || 6
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|           Beam capacity=10
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|
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| ''Shields'' || 2900
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|                     Hull=1250
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|                   Armor=10
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| ''Deflector'' || 500
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|                 Shields=1950
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|               Deflectors=1000 (90)
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| ''EPS Limit'' || 800
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|         Torpedo Capacity=500
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|                 Evasion=-87%
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| ''Reserve Batteries'' || 800
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|             Weapons=Antiproton Cannon: 4x 175{{!}}155 95% [5]<br>Heavy Disruptor Cannons: 14x 39{{!}}45 10% [1.5]<br>Disruptor Beam: 8x 17{{!}}20 -40% [1.5]<br>Plasma Torpedo Salvo: 4x 100{{!}}115 30% [3]<br>Quantum Torpedo Salvo: 4x 120{{!}}135 30% [3]
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| ''Reactor Performance'' || 65 {}
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|Special Functions=6 [[Docking Ports]]<br>0.75 [[Hangar|Hangar Space]]<br>2 [[Special Docking Spaces]]<br>[[System Blockade]]
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| ''Core Capacity'' || 16000
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|                 Avatar Stations=10
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| ''Flight Cost'' || 20
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|Battle Stations=6
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| Item Slots=5
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| ''Cargo Capacity'' || 1500
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|               Food cost=0
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|-
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|           Plasteel cost=3246
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| ''Beam Capacity'' || 10
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|         Iridium Ore cost=0
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|-
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|           Duranium cost=6580
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| ''Phaser'' || 15x8
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|           Deuterium cost=1780
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|         Antimatter cost=292
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| ''Disruptor'' || 15x24
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|         Escape Pods cost=0
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|-
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|     Isolinear Chips cost=1322
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| ''Disruptor Heating'' || n/a
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|           Dilithium cost=0
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|           Tritanium cost=3934
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| ''Torpedos'' || 500
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|             Sorium cost=540
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|             Nitrium cost=0
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| ''Torpedo Tubes'' || 15
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|             Plasma cost=999
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|-
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|       Construction time=47
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| ''Torpedo Dodge'' || 0%
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|   Research requirements=[[Iowa Construction]]
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| ''Replicator'' || yes
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|             Isos-Direct=1500
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|           Isos-Indirect=4030
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| ''Warp Drive'' || yes
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}}
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| ''Solar Cells'' || yes
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| ''Bussard Collectors'' || None
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| ''LRS Range'' || 5
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| ''Docking Spaces'' || 8
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| ''Tractor Beam Blocker'' || Yes
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|}
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! align="center" bgcolor="#000030" | '''Construction Costs'''
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|-
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| align="center" |
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| align="center" | '''70 Ticks<br>103 Energy<br>4057 Plasteel<br>8224 Duranium<br>2225 Deuterium<br>364 Antimatter<br>1652 Isolinear Chips<br>50 Escape Pods<br>4917 Tritanium<br>675 Sorium<br>1248 Plasma'''
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|}
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<br><br>
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The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.
The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.
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Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range, heavy fuel costs, and the major disability set by the fact it cannot direct fire defencively. Thats to say, if 15 Adrecs attacked it, due to it having 15 disruptors, it would shoot each one once with 1 disruptor each, rather then use its disruptors to lower the enemies firepower, 1 Adrec at a time, which would decrease the damage the iowa itself would have taken the next Battle tick.
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Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range and heavy fuel costs.
So, to overview it:
So, to overview it:
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But on the down side...
But on the down side...
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*Can die at hand of frigates without even taking 1 frigate down (Though damaging all of them, likely to having no shields)
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*Low Flight range means it has a hard time escaping battle and the patrol ship can track it easier than other ships.
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*low Flight range means it has a hard time escaping battle and the patrol ship can track it easier the other ships.
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*Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.
*Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.
{{seealso}}
{{seealso}}
*[[Ship Comparison]]
*[[Ship Comparison]]
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[[Category:Ships]]
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[[Category:Settler Ships]]
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[[Category:Battleships]]
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[[Category:Military Ships]]

Latest revision as of 08:40, 18 March 2024

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Ship Comparison




86.gif
Iowa
Classification
Type: Settler Ship
Category: Military Ship
Class: Heavy Battleship
General data
Slots: 20
Crew (Min/Max): 125/150
Reputation change if destroyed: -750
Required Hangar Slots: 20
Energy/Flight data
EPS: 1500
Main Energy: 3000
Reactor yield: 432
Solar panels: Yes
Warp Core Capacity: 24000
Energy travel cost: 12
Flight range: 40
Logistical data
LRS range: 5
Cargo bay: 1500
Beam capacity: 10
Integrity data
Hull strength: 1250
Armor strength: 10
Shield strength: 1950
Deflectors: 1000 (90)
Evasion: -87%
Torpedo Capacity: 500
Weapons/Tactical Data

Antiproton Cannon: 4x 175|155 95% [5]
Heavy Disruptor Cannons: 14x 39|45 10% [1.5]
Disruptor Beam: 8x 17|20 -40% [1.5]
Plasma Torpedo Salvo: 4x 100|115 30% [3]
Quantum Torpedo Salvo: 4x 120|135 30% [3]

Special Functions
6 Docking Ports
0.75 Hangar Space
2 Special Docking Spaces
System Blockade
Avatar/Item Data
Avatar Stations: 10
Battle Stations: 6
Item Slots: 5
Construction costs
Food: 0
Plasteel: 3246
Iridium Ore: 0
Duranium: 6580
Deuterium: 1780
Antimatter: 292
Isolinear Chips: 1322
Dilithium: 0
Tritanium: 3934
Sorium: 540
Nitrium: 0
Plasma: 999
Construction time: 47 ticks
Research data
Requirements: Iowa Construction
Iso-chips cost: 1500 Isos (+4030 Isos)


The Iowa is a menacing ship with supreme power, mainly defensively, over all known ships a settler can get, including from christmas NPC auctions.

Its main asset is its high shields and hull - Both higher then any other ships, and the shields actually twice as high as any other - a good accomplishment. However, it doesn't rule the skys without weakness - It has rather low EPS generation, a measly low 40 Flight range and heavy fuel costs.

So, to overview it:

  • Very good at combat when you are plan attacking with it.
  • Massive shields and hull means it is really hard to destroy, and can withhold the firepower of several ships for several battle ticks.
  • The ship itself can carry 6 fighters - Not much, but 6 extra Disruptors is a major add on to a ship like this, and could turn the tide in a fight.

But on the down side...

  • Low Flight range means it has a hard time escaping battle and the patrol ship can track it easier than other ships.
  • Its hugely expensive to build! Also, you might want to note that this makes the enemy want to kill it... Deal a crippling economic valued blow to your opponent by killing their Iowa.


Also See:

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