Federation Supply Station

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Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




100.gif
Federation Supply Station
Other ship versions
None Known
Classification
Type: Civilian Ship
Category: Federation Ship
Class: Trading base
General data
Slots: 20
Crew (Min/Max): 40/75
Reputation change if destroyed: Unknown
Required Hangar Slots: Unknown
Energy/Flight data
EPS: 5565
Main Energy: 13535
Reactor yield: 1101
Solar panels: False
Warp Core Capacity: 51750
Energy travel cost: 1000000
Flight range: 0
Logistical data
LRS range: Unknown
Cargo bay: 40000
Beam capacity: 200
Integrity/Tactical data
Hull strength: 2790
Armor strength: 6
Shield strength: 3610
Deflectors: 10000 (400)
Evasion: Unknown
Torpedo Capacity: 5000
Weapons data

No Weapons Data Known

Special functions
65 Docking Ports
Wreck Extraction
Construction costs
Plasteel: Unknown
Duranium: Unknown
Deuterium: Unknown
Antimatter: Unknown
Isolinear Chips: Unknown
Dilithium: Unknown
Tritanium: Unknown
Sorium: Unknown
Plasma: Unknown
Construction time: Unknown ticks
Can only be Built by Federation (NPC)

Federation Supply Post

The Federation Supply Post (or SUP) are an important ship class in STNE. They are located at regular intervals throughout settler place and are a location where colonists can trade their goods. The currency used at Supply Posts is Larne.


Note: The Values on this page have been gathered with an SRS Scanner script, it is not clear whether all of the values are the base stats or whether they may include some changes from the superior technology modules



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