Federation Supply Station

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Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




100.gif
Federation Supply Station
Other ship versions
NPC2010-20112012-2015Post 2016
Classification
Type: Civilian Station
Category: Federation Station
Class: Trading base
General data
Slots: 20
Crew (Min/Max): 40/75
Reputation change if destroyed: Unknown
Required Hangar Slots: N/A
Energy/Flight data
EPS: 4125
Main Energy: 8250
Reactor yield: 1100
Solar panels: No
Warp Core Capacity: 45000
Energy travel cost: 1000000
Flight range: 0
Logistical data
LRS range: 6
Cargo bay: 40000
Beam capacity: 200
Integrity/Tactical data
Hull strength: 2465
Armor strength: 4
Shield strength: 3335
Deflectors: 5000 (200)
Evasion: -95%
Torpedo Capacity: 2500
Weapons data

Phaser Type 8: 25x 16|20 -60%
Photon Torpedo MK2: 20x 38|30 -10%
Phaser Type 12: 6x 65|79 34%

Special functions
65 Docking Ports
Wreck Extraction
16.25 Hangar Slots
Construction costs
Plasteel: 5239
Duranium: 3934
Deuterium: 2091
Antimatter: 168
Isolinear Chips: 278
Dilithium: 152
Tritanium: 1589
Sorium: 0
Plasma: 0
Construction time: 0 ticks
Can only be Built by Federation (NPC)

Federation Supply Post

The Federation Supply Post (or SUP) are an important ship class in STNE. They are located at regular intervals throughout settler place and are a location where colonists can trade their goods. The currency used at Supply Posts is Larne.


Note: The Values on this page have been gathered with an SRS Scanner script, it is not clear whether all of the values are the base stats or whether they may include some changes from the superior technology modules



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