Argos

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'''Adeos'''
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'''Argos'''
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The Adeos is a short range scout ideally suited to locating new colonies or enemy installations. It serves well in a pickitt capacity as well, traveling ahead of larger vessels and patrolling for targets.
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The Argos is a long range scout and the bigger brother of the Adeos. It is useful for scouting over longer distancesnthan the Adeos due to its considerabley larger warpcore and more powerful reactor than the Adeos. However it trades off one [[Long Range Sensor]] range as well as evasion.
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The Adeos carries only minimal armaments, and cannot hold up in firefight against a frigate or cruiser.
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{{seealso}}
{{seealso}}

Revision as of 23:16, 13 June 2015

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Ship Comparison




53.gif
Adeos
Classification
Type: Civilian Ship
Category: Settler ship
Class: Short Range Scout
General data
Slots: 1
Crew (Min/Max): 5/5
Reputation change if destroyed: -120
Required Hangar Slots: Unknown
Energy/Flight data
EPS: 96
Main Energy: 192
Reactor yield: 43
Solar panels: No
Warp Core Capacity: 3000
Energy travel cost: 0.6
Flight range: 72
Logistical data
LRS range: 4
Cargo bay: 50
Beam capacity: 5
Integrity data
Hull strength: 45
Armor strength: 0
Shield strength: 20
Deflectors: 30 (3)
Evasion: 40%
Torpedo Capacity: None
Weapons/Tactical Data

Phasers: 1x 4|4|0 -85% [1]

Special Functions
None
Avatar/Item Data
Avatar Stations: 1
Battle Stations: 1
Item Slots: None
Construction costs
Food: 0
Plasteel: 57
Iridium Ore: 0
Duranium: 153
Deuterium: 29
Antimatter: 0
Isolinear Chips: 7
Dilithium: 6
Tritanium: 5
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 4 ticks
Research data
Requirements: Argos Construction
Iso-chips cost: 300 Isos (+730 Isos)


Argos

The Argos is a long range scout and the bigger brother of the Adeos. It is useful for scouting over longer distancesnthan the Adeos due to its considerabley larger warpcore and more powerful reactor than the Adeos. However it trades off one Long Range Sensor range as well as evasion.


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