Adeos

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(Energy and EPS updated to correspond with game changes)
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! colspan=2 style="text-align:left; font-weight:normal;" | Energy/Flight data  
! colspan=2 style="text-align:left; font-weight:normal;" | Energy/Flight data  
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|- style="vertical-align:top;"
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| [[EPS|EPS storage]]:
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| [[EPS]]:
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| style="text-align:center;" | 60
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| style="text-align:center;" | 147
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| style="text-align:center;" | 294
| style="text-align:center;" | 294
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Revision as of 19:58, 21 April 2012

STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison





52.gif

Side View of Ship

Adeos
Classification
Type: Civilian Ship
Category: Settler Ship
Class: Short Range Scout
General data
Slots: 0.75
Crew (Min/Max): 5/5
Energy/Flight data
EPS: 147
Main Energy: 294
Reactor yield: 21
Solar panels: No
Core Capacity: 900
Energy travel cost: 0.75
Flight range: 72
Logistical data
LRS range: 5
Cargo bay: 200
Beam capacity: 10
Integrity data
Hull strength: 45
Armor strength: 0
Shield strength: 20
Deflectors: 80 (7)
Weapons/Tactical data
Phasers: 1x3
Disruptors: None
Torpedo tubes: None
Torpedo types: None
Torpedo capacity: None
Torpedo evasion: 65%
Construction costs
Food: 0
Plasteel: 66
Iridium Ore: 0
Duranium: 187
Deuterium: 68
Antimatter: 0
Escape Pods: 0
Isolinear Chips: 5
Dilithium: 0
Tritanium: 0
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 2 ticks
Research data
Requirements: Adeos Construction
Iso-chips cost: 60 Isos (+130 Isos)


Adeos

The Adeos is a short range scout ideally suited to locating new colonies or enemy installations. It serves well in a pickitt capacity as well, traveling ahead of larger vessels and patrolling for targets. The Adeos carries only minimal armaments, and cannot hold up in firefight against a frigate or cruiser.


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