Argos
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Revision as of 23:12, 13 June 2015 by Buragancommonwealth (Talk | contribs)
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| Adeos | |
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| Classification | |
| Type: | Civilian Ship |
| Category: | Settler ship |
| Class: | Short Range Scout |
| General data | |
| Slots: | 1 |
| Crew (Min/Max): | 5/5 |
| Reputation change if destroyed: | -120 |
| Required Hangar Slots: | Unknown |
| Energy/Flight data | |
| EPS: | 96 |
| Main Energy: | 192 |
| Reactor yield: | 43 |
| Solar panels: | No |
| Warp Core Capacity: | 3000 |
| Energy travel cost: | 0.6 |
| Flight range: | 72 |
| Logistical data | |
| LRS range: | 4 |
| Cargo bay: | 50 |
| Beam capacity: | 5 |
| Integrity data | |
| Hull strength: | 45 |
| Armor strength: | 0 |
| Shield strength: | 20 |
| Deflectors: | 30 (3) |
| Evasion: | 40% |
| Torpedo Capacity: | None |
| Weapons/Tactical Data | |
|
Phasers: 1x 4|4|0 -85% [1] | |
| Special Functions | |
| None | |
| Avatar/Item Data | |
| Avatar Stations: | 1 |
| Battle Stations: | 1 |
| Item Slots: | None |
| Construction costs | |
| Food: | 0 |
| Plasteel: | 57 |
| Iridium Ore: | 0 |
| Duranium: | 153 |
| Deuterium: | 29 |
| Antimatter: | 0 |
| Isolinear Chips: | 7 |
| Dilithium: | 6 |
| Tritanium: | 5 |
| Sorium: | 0 |
| Nitrium: | 0 |
| Plasma: | 0 |
| Construction time: | 4 ticks |
| Research data | |
| Requirements: | Argos Construction |
| Iso-chips cost: | 300 Isos (+730 Isos) |
Adeos
The Adeos is a short range scout ideally suited to locating new colonies or enemy installations. It serves well in a pickitt capacity as well, traveling ahead of larger vessels and patrolling for targets. The Adeos carries only minimal armaments, and cannot hold up in firefight against a frigate or cruiser.
Also See: