Adeos
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Adeos | |
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Classification | |
Type: | Civilian Ship |
Category: | Settler ship |
Class: | Short Range Scout |
General data | |
Slots: | 0.75 |
Crew (Min/Max): | 5/5 |
Reputation change if destroyed: | -150 |
Required Hangar Slots: | Unknown |
Energy/Flight data | |
EPS: | 147 |
Main Energy: | 294 |
Reactor yield: | 21 |
Solar panels: | No |
Warp Core Capacity: | 900 |
Energy travel cost: | 0.75 |
Flight range: | 72 |
Logistical data | |
LRS range: | 5 |
Cargo bay: | 200 |
Beam capacity: | 10 |
Integrity data | |
Hull strength: | 45 |
Armor strength: | 0 |
Shield strength: | 20 |
Deflectors: | 80 (7) |
Evasion: | Not available |
Torpedo Capacity: | Not available |
Weapons/Tactical Data | |
No Tactical Data Available | |
Special Functions | |
None | |
Avatar/Item Data | |
Avatar Stations: | 1 |
Battle Stations: | 1 |
Item Slots: | None |
Construction costs | |
Food: | 0 |
Plasteel: | 66 |
Iridium Ore: | 0 |
Duranium: | 187 |
Deuterium: | 68 |
Antimatter: | 0 |
Isolinear Chips: | 5 |
Dilithium: | 0 |
Tritanium: | 0 |
Sorium: | 0 |
Nitrium: | 0 |
Plasma: | 0 |
Construction time: | 2 ticks |
Research data | |
Requirements: | Adeos Construction |
Iso-chips cost: | 60 Isos (+130 Isos) |
Adeos
The Adeos is a short range scout ideally suited to locating new colonies or enemy installations. It serves well in a pickitt capacity as well, traveling ahead of larger vessels and patrolling for targets. The Adeos carries only minimal armaments, and cannot hold up in firefight against a frigate or cruiser.
Also See: