Ju'day

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Line 11: Line 11:
|            Maximum crew=3
|            Maximum crew=3
|        Reputation change=-25
|        Reputation change=-25
-
|             Hanger Slots=0.25
+
|         Req Hangar Slots=0.25
|
|
|                      EPS=56
|                      EPS=56

Revision as of 09:32, 27 April 2020

STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




55.gif
Ju'day
Classification
Type: Military Ship
Category: Settler Ship
Class: Interceptor
General data
Slots: 0.5
Crew (Min/Max): 3/3
Reputation change if destroyed: -25
Required Hangar Slots: 0.25
Energy/Flight data
EPS: 56
Main Energy: 56
Reactor yield: 16
Solar panels: No
Warp Core Capacity: 100
Energy travel cost: 0.8
Flight range: 3
Logistical data
LRS range: 0
Cargo bay: 20
Beam capacity: 5
Integrity data
Hull strength: 10
Armor strength: 1
Shield strength: 0
Deflectors: None
Evasion: 95%
Torpedo Capacity: 5
Weapons/Tactical Data

Phasers: 1x 5|5|0 -85% [0.5]
Photon Torpedoes: 1x 10|10|0 0% [0.5]

Special Functions
0.125 Carrier Hanger Slots
Avatar/Item Data
Avatar Stations: 1
Battle Stations: 1
Item Slots: Unknown
Construction costs
Food: 0
Plasteel: 39
Iridium Ore: 0
Duranium: 49
Deuterium: 26
Antimatter: 0
Isolinear Chips: 0
Dilithium: 0
Tritanium: 4
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 2 ticks
Research data
Requirements: Ju'day Construction
Iso-chips cost: 40 Isos (+120 Isos)
Personal tools