Elstar
From STNE Wiki
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| Minimum crew=125 | | Minimum crew=125 | ||
| Maximum crew=200 | | Maximum crew=200 | ||
+ | | Req Hangar Slots=25 | ||
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| EPS=1050 | | EPS=1050 |
Revision as of 09:20, 27 April 2020
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Elstar | |
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Classification | |
Type: | Military Ship |
Category: | Settler Ship |
Class: | Flagship |
General data | |
Slots: | 25 |
Crew (Min/Max): | 125/200 |
Reputation change if destroyed: | Not available |
Required Hangar Slots: | 25 |
Energy/Flight data | |
EPS: | 1050 |
Main Energy: | Not available |
Reactor yield: | 584 |
Solar panels: | Yes |
Warp Core Capacity: | 25500 |
Energy travel cost: | 15 |
Flight range: | 70 |
Logistical data | |
LRS range: | 5 |
Cargo bay: | 8500 |
Beam capacity: | 30 |
Integrity data | |
Hull strength: | 800 |
Armor strength: | 5 |
Shield strength: | 1200 |
Deflectors: | 1750 (65) |
Evasion: | Not available |
Torpedo Capacity: | Not available |
Weapons/Tactical Data | |
No Tactical Data Available | |
Special Functions | |
none known | |
Avatar/Item Data | |
Avatar Stations: | Not available |
Battle Stations: | Not available |
Item Slots: | Not available |
Construction costs | |
Food: | 0 |
Plasteel: | 8114 |
Iridium Ore: | 0 |
Duranium: | 12336 |
Deuterium: | 4450 |
Antimatter: | 366 |
Isolinear Chips: | 1101 |
Dilithium: | 0 |
Tritanium: | 3208 |
Sorium: | 450 |
Nitrium: | 0 |
Plasma: | 832 |
Construction time: | 70 ticks |
Research data | |
Requirements: | Yes |
Iso-chips cost: | 1500 Isos (+4030 Isos) |
The Elstar is a multi - tasker ship, in a different way to the Atria. This ships task, is to fly fast, while also being able to significantly deal damage to its opponents it meets on the way. naturally, it couldn't be fast, able to deal the same damage as the iowa, and have high hull/shields like the iowa, so they cut down the shields and hull.
It is viewed as weak by some, and is, generally in combat. However, again, remember, its a multi-tasking ship, and not quite as bad as the Atria :) The ship is good for raiding, with its some 8,000 Cargo, and 1,200 Shields, although admittedly,a Amaterasu is probably your better choice if you want a raiding ship - half the cargo, but much more hull, for half the slots - at the downside it has half the Flight range. Over all its your choice, but bear in mind the Amaterasu is also able to carry some 28 Klaestrons to do super damage if needed.
The Elstar is a good ship just to 'fly around with', simply because of its high FR. That brings me on to another thing - its a hard ship to track, because it can go faster then even Patrol ships themselves, and therefore works well for a nomad-type player.
it has some small additions like its bussard collectors (alike the Amaterasu's, not very good), station EPS charging, 6 Probe dock ports, and 2 normal docking ports.
In Overview:
- Not very good in war, unless you are a expert in hit and run tactics, and/or have 3 of these in a fleet- that'd be deadly.
- Otherwise a good multi-tasker, could work well as a raider, and fits into RP well. I wouldn't really build one, just because its not good enough in anything that I want a ship to be 'good enough' in - But, each to their own, its your choice.
Also See: