Avatar
From STNE Wiki
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{{Quality review|Jacksfh|Information not up to date with latest game changes}} | {{Quality review|Jacksfh|Information not up to date with latest game changes}} | ||
{{Menu}}{{ItemsCategoryMenu}} | {{Menu}}{{ItemsCategoryMenu}} | ||
+ | [[Avatar|Avatars]] are a special kind of [[Items|item]] which represent a character on a ship or station. Avatars can be used for RP purposes but can also be trained in a chosen area and, when assigned to a ship will improve the ship in that area. | ||
- | + | Avatars are purchasable under [[My Account]], Spend, Buy Items. They cost 75 [[Credits|credits]] per avatar (56 during the discount period) these avatars can be trained to level 1 for free but any further level increases require [[Credits|credits]]. The maximum level an avatar can reach is level 10, it costs 2025 credits to train an avatar to level 10, on top of the credits to purchase it. Each player can have a maximum of 100 avatars. | |
- | + | ==Avatar Costs== | |
- | + | ||
- | + | ||
+ | {| style="text-align:center;" | ||
+ | !Level | ||
+ | |width=20|1 | ||
+ | |width=20|2 | ||
+ | |width=20|3 | ||
+ | |width=20|4 | ||
+ | |width=20|5 | ||
+ | |width=20|6 | ||
+ | |width=20|7 | ||
+ | |width=20|8 | ||
+ | |width=20|9 | ||
+ | |width=20|10 | ||
+ | |- | ||
+ | !Upgrade Cost | ||
+ | |0 | ||
+ | |25 | ||
+ | |75 | ||
+ | |125 | ||
+ | |175 | ||
+ | |225 | ||
+ | |275 | ||
+ | |325 | ||
+ | |375 | ||
+ | |425 | ||
+ | |} | ||
== Avatar ability's: == | == Avatar ability's: == | ||
- | {| class="wikitable" | + | {| class="wikitable" width=100% |
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/0.gif None | ! scope="col" width="150" | http://stne.net/img/admin/avatar/0.gif None | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
| <i>Some people simply can not do anything right, others too little, and some wish to be a better person, always looking to the horizon. In this case, however, it is simply of a waste of talent!</i> | | <i>Some people simply can not do anything right, others too little, and some wish to be a better person, always looking to the horizon. In this case, however, it is simply of a waste of talent!</i> | ||
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|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/1.gif Geologist | ! scope="col" width="150" | http://stne.net/img/admin/avatar/1.gif Geologist | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>If you find someone who | + | | <i>If you find someone who finds stones and rocks more interesting than his own wife, you've found a Geologist. Under no circumstance mention this when he's around, otherwise those stones might be thrown at you!</i> |
- | | <Ul><li><b>+ | + | | <Ul><li><b>+4/8/12/14/17/19/21/22/24/26 Ore collecting Capacity, maximum +150% of the base Ore collecting Capacity</b></li></Ul> |
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/2.gif Weapons Officer | ! scope="col" width="150" | http://stne.net/img/admin/avatar/2.gif Weapons Officer | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>Without criticism no improvement, without pressure no achievement. If you meet a Weapons Officer forget both these principles as fast | + | | <i>Without criticism there is no improvement, and without pressure there is no achievement. If you meet a Weapons Officer, forget both these principles as fast as possible, unless you don't care much for your life...</i> |
- | | <Ul><li><b>Up to + | + | | <Ul><li><b>Up to +15/26/33/39/45/49/53/56/60/63% damage on shots fired. Battle Station</b></li></Ul> |
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/3.gif Reactor Engineer | ! scope="col" width="150" | http://stne.net/img/admin/avatar/3.gif Reactor Engineer | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>When you hear | + | | <i>When you hear a Reactor Engineer say the the words 'oops!' or 'uh-oh' before he flees the Engine room, it is time to follow the signs to the escape pods!</i> |
- | | <Ul><li><b>+ | + | | <Ul><li><b>+12/24/34/42/50/56/61/66/70/74 Reactor power. Maximum 150% of the base Reactor power. Passive Ability</b></li> |
<li><b>Up to 25/38/47/53/57% of weapon damage received will be transferred to the EPS as energy</b></li></Ul> | <li><b>Up to 25/38/47/53/57% of weapon damage received will be transferred to the EPS as energy</b></li></Ul> | ||
|- | |- | ||
- | ! scope="col" width="150" | http://stne.net/img/admin/avatar/4.gif | + | ! scope="col" width="150" | http://stne.net/img/admin/avatar/4.gif Doctor |
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>If you | + | | <i>If you are in the bad position and need a Doctor, and he tries to calm you with words like, "This won't hurt a bit," he means by it, it wont hurt HIM to torture you.</i> |
- | | <Ul><li><b> | + | | <Ul><li><b>Treat themselves against radiation poisoning immediately (Station not required)</b></li> |
- | + | <li><b>Treat crew and Avatars against radiation poisoning (damage reduction)</b></li> | |
- | <li><b> | + | <li><b>Administers stimulants, for 0,3 Power per point, so long as he himself has 100 Power</b></li> |
+ | <li><b>His stimulants prevent up to 50% of Power consumption of other occupations</b></li> | ||
+ | <li><b>Prevents bleeding to death of severely injured Avatars, as long as he occupies a Station</b></li> | ||
+ | <li><b>Tries to revive fataly wounded Avatars (4x chance to reduce 15 damage)</b></li> | ||
+ | <li><b>Heals (heavily) injured Avatars for 0,3 Power per unit, maximum 50 per tick</b></li></Ul> | ||
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/5.gif Management Officer | ! scope="col" width="150" | http://stne.net/img/admin/avatar/5.gif Management Officer | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>Should you get to know somebody | + | | <i>Should you get to know somebody at the academy that's bored, has no special abilities, only average marks and an overbearing self-confidence, then greet those people friendly, they will probably become a Management Officer!</i> |
- | | <Ul><li><b> | + | | <Ul><li><b>+0,2/0,4/0,5/0,7/0,8/0,9/0,9/1/1,1/1,2 Special docking port, up to a maximum of 150% of the base value. Passive Ability</b></li> |
- | + | <li><b>+0,2/0,4/0,5/0,7/0,8/0,9/0,9/1/1,1/1,2 Docking port, up to a maximum of 150% of the base value. Passive Ability</b></li> | |
- | <li><b>+10/ | + | <li><b>+2/3/5/6/7/7/8/9/9/10 Additional crew job performance with his outstanding leadership talent.</b></li> |
+ | <li><b>+0,1/0,2/0,3/0,4/0,4/0,5/0,5/0,5/0,6/0,7 Hangar Slots, up to a maximum of 150% of the base value. Half effectiveness on Carriers Passive Ability</b></li></Ul> | ||
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/6.gif Defense Tactician | ! scope="col" width="150" | http://stne.net/img/admin/avatar/6.gif Defense Tactician | ||
- | ! scope="col" width="200" | | + | ! scope="col" width="200" | |
|- | |- | ||
- | | <i>The crew are often disturbed by these shifty, paranoid | + | | <i>The crew are often disturbed by these shifty, paranoid officers, with every creek or groan of the ship, being reacted to like an apocalyptic disaster. When greeting a Defense Tactician it's best to avoid any quick movements!</i> |
- | | <Ul><li><b>Up to -18/ | + | | <Ul><li><b>Up to -18/31/40/47/53/59/63/67/71/74% Damage received from enemy fire. Battle Station</b></li> |
+ | <li><b>13/23/29/34/39/43/46/49/52/55%-Chance to activate the shields from taking damage to the ship.</b></li></Ul> | ||
|- | |- | ||
! scope="col" width="150" | http://stne.net/img/admin/avatar/7.gif Transporter Engineer | ! scope="col" width="150" | http://stne.net/img/admin/avatar/7.gif Transporter Engineer |
Revision as of 10:34, 8 May 2020
This page has been flagged by Jacksfh for a Quality Review. Please help us improve this article for the STNE community.
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STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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List of Items | NPC Items | Buildable Items | Credit Items | Vidiian Items | Syndicate Items | Easter Items | Avatars |
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Avatars are a special kind of item which represent a character on a ship or station. Avatars can be used for RP purposes but can also be trained in a chosen area and, when assigned to a ship will improve the ship in that area.
Avatars are purchasable under My Account, Spend, Buy Items. They cost 75 credits per avatar (56 during the discount period) these avatars can be trained to level 1 for free but any further level increases require credits. The maximum level an avatar can reach is level 10, it costs 2025 credits to train an avatar to level 10, on top of the credits to purchase it. Each player can have a maximum of 100 avatars.
Avatar Costs
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Upgrade Cost | 0 | 25 | 75 | 125 | 175 | 225 | 275 | 325 | 375 | 425 |
Avatar ability's:
None | |
---|---|
Some people simply can not do anything right, others too little, and some wish to be a better person, always looking to the horizon. In this case, however, it is simply of a waste of talent! |
|
Geologist | |
If you find someone who finds stones and rocks more interesting than his own wife, you've found a Geologist. Under no circumstance mention this when he's around, otherwise those stones might be thrown at you! |
|
Weapons Officer | |
Without criticism there is no improvement, and without pressure there is no achievement. If you meet a Weapons Officer, forget both these principles as fast as possible, unless you don't care much for your life... |
|
Reactor Engineer | |
When you hear a Reactor Engineer say the the words 'oops!' or 'uh-oh' before he flees the Engine room, it is time to follow the signs to the escape pods! |
|
Doctor | |
If you are in the bad position and need a Doctor, and he tries to calm you with words like, "This won't hurt a bit," he means by it, it wont hurt HIM to torture you. |
|
Management Officer | |
Should you get to know somebody at the academy that's bored, has no special abilities, only average marks and an overbearing self-confidence, then greet those people friendly, they will probably become a Management Officer! |
|
Defense Tactician | |
The crew are often disturbed by these shifty, paranoid officers, with every creek or groan of the ship, being reacted to like an apocalyptic disaster. When greeting a Defense Tactician it's best to avoid any quick movements! |
|
Transporter Engineer | 100 Credits |
Transporter Engineer usually have a self imposed belief they are virtually same as God, and have to prove the necessity of their power at every opportunity, Illustrates best of all the fate of admiral Archer's prize-winning beagle. |
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Tactical Officer | 100 Credits |
If one was to scale the crew from a kindergarten toddler to a Professionally adult, from 1-10. One finds Tactical Officer are in the negative figure area. If he feels that the crew aren't taking things seriously, he'll remain stubbornly in place, till it's finally is carried out! |
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Deflector Engineer | 100 Credits |
The Deflector harnesses theta joules of energy and stream it directly into the emitter, any yet only Deflector Engineer knows what they do there. One does not even the smallest calculation mistakes when using enough energy to crush a large spaceship... But what if that energy could be used in other ways... |
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Collector engineer | 100 Credits |
An Collector engineer is the type of person, from which one assumes he would inhale too much of the material, which they really should have examined. The nonchalant grin and stereotypical apathy dose not really refute these rumors! |
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Morale Officer | 100 Credits |
To be able to become a Morale Officer it is only needed that you have a sufficiently nice grin and be able to simulate interest in the crew, even when the topical is the mating behavior of snails! |
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Science Officer | 100 Credits |
The Science Officer is often the only person who's actual able to understand the computer on a ship. With him trying to have a conversation is absolutely pointlessly as they changes even a two words subject, into absolutely incomprehensible stuff! |
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Maintenance Technician | 100 Credits |
This crew member often look unbeievingly oil-smeared, armed with a hyper-spanners, or plasma touch, they rage untiringly by the innards of the ship. On no account, on no account do you greet them as if it is first and last time you've met him! |
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Security Officer | 100 Credits |
The average Security Officer suggest to a really good insurance advisor.But Lieutenant Commander Bolboa swears on his MK IV phaser rifle, plasma grenades and a personal shield, since insurance consultants in his opinion, take far too little! |
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Drone pilot | 100 Credits |
One common feature of all Drone pilot is infantile behavior. They claim this even forcefully at times, but saying that is seems to be their quest to fly radio-controlled toys all day, is not too far fetched! |
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Animal Instinct | 100 Credits |
Animal is definitively the wrong word to use if one wants to describe certain intelligent races with tails and/or fur. A signal stupid jokes about it said in a absolute emergency could be used, leaving you foe in the presences of one of these wrathful Furries! |
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