Andromeda
From STNE Wiki
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[[Category:Scout Ships]] | [[Category:Scout Ships]] |
Revision as of 16:34, 20 July 2016
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Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Andromeda | |
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Classification | |
Type: | Military Ship |
Category: | Talaxian Ship |
Class: | Scout ship |
General data | |
Slots: | 1 |
Crew (Min/Max): | 10/10 |
Reputation change if destroyed: | Not available |
Required Hangar Slots: | Unknown |
Energy/Flight data | |
EPS: | 135 |
Main Energy: | 260 |
Reactor yield: | 38 |
Solar panels: | No |
Warp Core Capacity: | 1500 |
Energy travel cost: | 0.6 |
Flight range: | 72 |
Logistical data | |
LRS range: | 5 |
Cargo bay: | 115 |
Beam capacity: | 15 |
Integrity data | |
Hull strength: | 50 |
Armor strength: | 0 |
Shield strength: | 50 |
Deflectors: | 0 (10) |
Evasion: | Not available |
Torpedo Capacity: | Not available |
Weapons/Tactical Data | |
No Tactical Data Available | |
Special Functions | |
none known | |
Avatar/Item Data | |
Avatar Stations: | Not available |
Battle Stations: | Not available |
Item Slots: | Not available |
Construction costs | |
Food: | 0 |
Plasteel: | 594 |
Iridium Ore: | 0 |
Duranium: | 561 |
Deuterium: | 208 |
Antimatter: | 10 |
Isolinear Chips: | 15 |
Dilithium: | 34 |
Tritanium: | 0 |
Sorium: | 0 |
Nitrium: | 0 |
Plasma: | 0 |
Construction time: | 1 ticks |
Research data | |
Requirements: | none |
Iso-chips cost: | 0 Isos (+0 Isos) |
Andromeda
The Andromeda class scout is a "Talaxian Middle Distance Scout" which is sometimes sold by the Talaxian NPC on the Talaxian Ship Auctions for dilithium, or can be found in locked containers dropped from Vidiian warships. The class has an outstanding performance as a scout and probe hunter, capable of lasting several weeks without having to be refuelled and will often cover its cost in the number of Vadwaur probes destroyed - which award credits. A pair of disruptors at a power of six are useful for cheaply destroying probes, however the shields afford little protection against an electromagnetic pulse which will disable shields and eliminate much of the main energy, more so if shields are left offline. If pitted against even a Darinaya class light frigate this ship could survive due to its evasion rate of 65%, however if several well placed shots hit, the Andromeda will soon buckle, so should be kept away from hostile warships. A flight range of 72 offers great long range capabilities and can also be used as a courier, transporting items and avatars.
Also See: