Hull Ionizer

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{| cellspacing="0" style="float:right;margin-left:3em"
! Hull Ionizer
! Hull Ionizer
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* radiation minimum
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* Radiation minimum
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* needs shield energy ( minimum 50% or 10)
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* Needs shield energy<br> ( minimum 50% or 10)
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* -10% (minimum 10) ship energy  
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* -10% (minimum 10) <br>ship energy  
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* Activ: 1 Tick
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* Active: 1 Tick
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|align="center"|<font color="red">Installation not possible</font>
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* <font color="red">Installation not possible</font>
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* 100 [[Credits]]
* 100 [[Credits]]
* Time: 1 [[Tick]]
* Time: 1 [[Tick]]
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Automatically binded to the player.
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Automatically binded to the<br> player.
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'''Hull Ionizer'''
'''Hull Ionizer'''

Revision as of 22:42, 21 November 2011

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
List of Items



Hull Ionizer

?
Hull Ionizer

On use
  • Radiation minimum
  • Needs shield energy
    ( minimum 50% or 10)
  • -10% (minimum 10)
    ship energy
  • Active: 1 Tick
On Installation
Installation not possible
Construction Costs

Automatically binded to the
player.


Hull Ionizer

This module ionizes the ships hull making the ship resistant against radiation for a short time using the shield energy and some of the ships energy.


Also See:

Personal tools