Amaterasu
From STNE Wiki
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{{Infobox-Ships | {{Infobox-Ships | ||
- | | Name= | + | | Name=Amaterasu |
| Ship image=http://game.en.stne.net/i/s/64.gif | | Ship image=http://game.en.stne.net/i/s/64.gif | ||
- | | | + | | Ship type=[[Military Ships]] |
- | | | + | | Ship category=[[Settler Ships]] |
- | | | + | | Ship class= [[Carrier]] |
| Slots=15 | | Slots=15 | ||
| Minimum crew=120 | | Minimum crew=120 | ||
| Maximum crew=200 | | Maximum crew=200 | ||
+ | | Reputation change=-400 | ||
+ | | Req Hangar Slots=15 | ||
| | | | ||
| EPS=1125 | | EPS=1125 | ||
- | | | + | | Main Energy=2250 |
| Reactor=324 | | Reactor=324 | ||
- | | Solar panels=Yes | + | | Solar panels=Yes |
| Core capacity=30000 | | Core capacity=30000 | ||
| Travel cost=9 | | Travel cost=9 | ||
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| | | | ||
| Hull=1200 | | Hull=1200 | ||
- | | Armor= | + | | Armor=14 |
| Shields=1400 | | Shields=1400 | ||
- | | Deflectors= | + | | Deflectors=1400 (60) |
- | | | + | | Evasion=-45% |
- | | | + | | Torpedo Capacity=1200 |
| | | | ||
+ | | Weapons=EMP Torpedo: 8x 28{{!}}0{{!}}28 [1.87]<br>Phaser: 8x 8{{!}}8 -85% [1.87]<br>Photon Torpedo: 8x 10{{!}}10 [1.87]<br>Plasma Torpedo: 8x 24{{!}}24 [1.87]<br>Quantum Torpedo: 8x 28{{!}}28 [1.87]<br>Polaron Torpedo: 8x 0{{!}}10 [1.87]<br>Nemesis Torpedo: 8x 30{{!}}0 [1.87] | ||
| | | | ||
- | | | + | | Special Functions=Carrier<br>System Blockade<br>120 [[Bussard Collectors]] (-2)<br>28 [[Docking Ports]]<br>3 [[Special Docking Spaces]]<br>3.5 [[Hangar|Hangar Slots]]<br>[[Hangar Construction]] |
- | | | + | | Avatar Stations=9 |
- | | | + | | Battle Stations=6 |
+ | | Item Slots=4 | ||
| | | | ||
| Food cost=0 | | Food cost=0 | ||
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| Construction time=51 | | Construction time=51 | ||
| | | | ||
- | | Research requirements= | + | | Research requirements=[[Amaterasu Construction]] |
- | | Isos-Direct= | + | | Isos-Direct=1200 |
- | | Isos-Indirect= | + | | Isos-Indirect=680 |
- | }} | + | }}The '''Amaterasu''', referred to by many players as the 'Amat' is a heavy [[Carrier]] with the capacity to carry twenty eight settler fighters within its 3.5 [[Hangar|Hangar Slots]] and the capability to deliver them to a sector unharmed with its 1400 shields. As for offensive capabilities, the Amaterasu sports eight phasers, each dealing eight damage, as well as eight torpedo tubes which are capable of launching all player torpedo types. |
- | + | The Amaterasu is a popular choice among players due to its strength and low build cost. In combat it can hold its own and adsorb a hail of fire whilst its fighters cripple opponents. For the Amaterasu to be most effective, it should be equipped with plasma torpedoes as a basic weapon, and quantum torpedoes if they can be afforded. A good upgrade choice is a [[Coloring Crystal - Blue|Blue Coloring Crystal]] which boosts the power of the phasers to ten damage, allowing the carrier to destroy a maximum eight fighters per battletick rather than the previous maximum of four. Fighters perform well using their disruptors, however they too should be equipped with plasma torpedoes, and if available, nemesis torpedoes. | |
- | + | ||
- | + | ||
- | The Amaterasu is a popular choice among players due to its strength and low build cost. In combat it can hold its own and | + | |
The Amaterasu and its fighter wing is most suited to opponents lacking in phaser capabilities, however the fighters can be sacrificed against tougher opponents for the greater good, since they can be rebuilt cheaply. | The Amaterasu and its fighter wing is most suited to opponents lacking in phaser capabilities, however the fighters can be sacrificed against tougher opponents for the greater good, since they can be rebuilt cheaply. | ||
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{{seealso}} | {{seealso}} |
Latest revision as of 20:35, 11 March 2024
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Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Amaterasu | |
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Classification | |
Type: | Military Ships |
Category: | Settler Ships |
Class: | Carrier |
General data | |
Slots: | 15 |
Crew (Min/Max): | 120/200 |
Reputation change if destroyed: | -400 |
Required Hangar Slots: | 15 |
Energy/Flight data | |
EPS: | 1125 |
Main Energy: | 2250 |
Reactor yield: | 324 |
Solar panels: | Yes |
Warp Core Capacity: | 30000 |
Energy travel cost: | 9 |
Flight range: | 40 |
Logistical data | |
LRS range: | 3 |
Cargo bay: | 3500 |
Beam capacity: | 20 |
Integrity data | |
Hull strength: | 1200 |
Armor strength: | 14 |
Shield strength: | 1400 |
Deflectors: | 1400 (60) |
Evasion: | -45% |
Torpedo Capacity: | 1200 |
Weapons/Tactical Data | |
EMP Torpedo: 8x 28|0|28 [1.87] | |
Special Functions | |
Carrier System Blockade 120 Bussard Collectors (-2) 28 Docking Ports 3 Special Docking Spaces 3.5 Hangar Slots Hangar Construction | |
Avatar/Item Data | |
Avatar Stations: | 9 |
Battle Stations: | 6 |
Item Slots: | 4 |
Construction costs | |
Food: | 0 |
Plasteel: | 1096 |
Iridium Ore: | 0 |
Duranium: | 1579 |
Deuterium: | 798 |
Antimatter: | 124 |
Isolinear Chips: | 60 |
Dilithium: | 176 |
Tritanium: | 356 |
Sorium: | 0 |
Nitrium: | 0 |
Plasma: | 0 |
Construction time: | 51 ticks |
Research data | |
Requirements: | Amaterasu Construction |
Iso-chips cost: | 1200 Isos (+680 Isos) |
The Amaterasu, referred to by many players as the 'Amat' is a heavy Carrier with the capacity to carry twenty eight settler fighters within its 3.5 Hangar Slots and the capability to deliver them to a sector unharmed with its 1400 shields. As for offensive capabilities, the Amaterasu sports eight phasers, each dealing eight damage, as well as eight torpedo tubes which are capable of launching all player torpedo types.
The Amaterasu is a popular choice among players due to its strength and low build cost. In combat it can hold its own and adsorb a hail of fire whilst its fighters cripple opponents. For the Amaterasu to be most effective, it should be equipped with plasma torpedoes as a basic weapon, and quantum torpedoes if they can be afforded. A good upgrade choice is a Blue Coloring Crystal which boosts the power of the phasers to ten damage, allowing the carrier to destroy a maximum eight fighters per battletick rather than the previous maximum of four. Fighters perform well using their disruptors, however they too should be equipped with plasma torpedoes, and if available, nemesis torpedoes.
The Amaterasu and its fighter wing is most suited to opponents lacking in phaser capabilities, however the fighters can be sacrificed against tougher opponents for the greater good, since they can be rebuilt cheaply.
Also See: