Phaser Gun
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Overall the phaser gun is a rarely used platform with only 10 existing on the [[Server EN1|EN1 server]] as of 28th June 2020 - generally phaser platforms are preferred for static defenses, while kazon fighters and anachroms work almost as well for mobile defense, without the logistical challenges of towing phaser guns around. | Overall the phaser gun is a rarely used platform with only 10 existing on the [[Server EN1|EN1 server]] as of 28th June 2020 - generally phaser platforms are preferred for static defenses, while kazon fighters and anachroms work almost as well for mobile defense, without the logistical challenges of towing phaser guns around. | ||
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+ | {{seealso}} | ||
+ | *[[Phaser Platform]] | ||
+ | *[[Torpedo Gun]] | ||
+ | *[[Disruptor Gun]] | ||
+ | *[[Kazon Fighter]] | ||
[[Category:Defence Platforms]] | [[Category:Defence Platforms]] |
Latest revision as of 11:26, 10 March 2024
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Phaser Gun | |
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Classification | |
Type: | Military ship |
Category: | Settler ship |
Class: | Defence Platform |
General data | |
Slots: | 1 |
Crew (Min/Max): | 0/0 |
Reputation change if destroyed: | -10 |
Required Hangar Slots: | 2 |
Energy/Flight data | |
EPS: | 93 |
Main Energy: | 186 |
Reactor yield: | 21 |
Solar panels: | No |
Warp Core Capacity: | 1200 |
Energy travel cost: | 6 |
Flight range: | 0 |
Logistical data | |
LRS range: | 0 |
Cargo bay: | 90 |
Beam capacity: | 1 |
Integrity data | |
Hull strength: | 100 |
Armor strength: | 3 |
Shield strength: | 0 |
Deflectors: | None |
Evasion: | -45% |
Torpedo Capacity: | None |
Weapons/Tactical Data | |
Phaser: 12|12 -85% | |
Special Functions | |
None | |
Avatar/Item Data | |
Avatar Stations: | 2 |
Battle Stations: | 2 |
Item Slots: | 1 |
Construction costs | |
Food: | 0 |
Plasteel: | 69 |
Iridium Ore: | 0 |
Duranium: | 76 |
Deuterium: | 13 |
Antimatter: | 0 |
Isolinear Chips: | 4 |
Dilithium: | 0 |
Tritanium: | 10 |
Sorium: | 0 |
Nitrium: | 0 |
Plasma: | 0 |
Construction time: | 3 ticks |
Research data | |
Requirements: | Phaser Gun Construction |
Iso-chips cost: | 60 Isos (+180 Isos) |
The Phaser Gun is the mobile variant of the Phaser Platform. Like any other platform, you can use it to fortify crucial positions, even in deep space. The phaser gun has no flight range but can be transported by other ships, either by towing with a tractor beam or carrying in the hangar - however its high flight cost and high required hangar slots make moving a fleet of phaser guns any more than a short distance logistically challenging. The main advantages of the phaser gun are its relatively low build cost and excellent modularity - they can be converted quickly and with little to no resources to meet new strategic requirements.
In terms of firepower the phaser gun has slightly better firepower than the Kazon Fighter - 12 phaser instead of 10, this allows it to kill Ju'day class ships in a single shot, despite their 1 armour. However the phaser gun only has half the firepower per slot of the phaser platform making that a much better choice for long term fortifications.
The phaser gun can either be built in an orbital shipyard, then moved to its required location, or be built by a tug in the location it is needed.
Overall the phaser gun is a rarely used platform with only 10 existing on the EN1 server as of 28th June 2020 - generally phaser platforms are preferred for static defenses, while kazon fighters and anachroms work almost as well for mobile defense, without the logistical challenges of towing phaser guns around.
Also See: