Andromeda

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|            Minimum crew=10
|            Minimum crew=10
|            Maximum crew=10
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|        Req Hangar Slots=1
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|                      EPS=135
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|                  Reactor=38
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|            Solar panels=No
|            Solar panels=No

Revision as of 09:28, 27 April 2020

STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




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Andromeda
Classification
Type: Military Ship
Category: Talaxian Ship
Class: Scout ship
General data
Slots: 1
Crew (Min/Max): 10/10
Reputation change if destroyed: Not available
Required Hangar Slots: 1
Energy/Flight data
EPS: 135
Main Energy: 260
Reactor yield: 38
Solar panels: No
Warp Core Capacity: 1500
Energy travel cost: 0.6
Flight range: 72
Logistical data
LRS range: 5
Cargo bay: 115
Beam capacity: 15
Integrity data
Hull strength: 50
Armor strength: 0
Shield strength: 50
Deflectors: 0 (10)
Evasion: Not available
Torpedo Capacity: Not available
Weapons/Tactical Data

No Tactical Data Available

Special Functions
none known
Avatar/Item Data
Avatar Stations: Not available
Battle Stations: Not available
Item Slots: Not available
Construction costs
Food: 0
Plasteel: 594
Iridium Ore: 0
Duranium: 561
Deuterium: 208
Antimatter: 10
Isolinear Chips: 15
Dilithium: 34
Tritanium: 0
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 1 ticks
Research data
Requirements: none
Iso-chips cost: 0 Isos (+0 Isos)


Andromeda

The Andromeda class scout is a "Talaxian Middle Distance Scout" which is sometimes sold by the Talaxian NPC on the Talaxian Ship Auctions for dilithium, or can be found in locked containers dropped from Vidiian warships. The class has an outstanding performance as a scout and probe hunter, capable of lasting several weeks without having to be refuelled and will often cover its cost in the number of Vadwaur probes destroyed - which award credits. A pair of disruptors at a power of six are useful for cheaply destroying probes, however the shields afford little protection against an electromagnetic pulse which will disable shields and eliminate much of the main energy, more so if shields are left offline. If pitted against even a Darinaya class light frigate this ship could survive due to its evasion rate of 65%, however if several well placed shots hit, the Andromeda will soon buckle, so should be kept away from hostile warships. A flight range of 72 offers great long range capabilities and can also be used as a courier, transporting items and avatars.


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