Listening Post

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Ship Comparison




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Listening Post
Classification
Type: Ambiguous Station
Category: Settler Station
Class: Space Station
General data
Slots: 1.5
Crew (Min/Max): 5/7
Reputation change if destroyed: -300
Required Hangar Slots: N/A
Energy/Flight data
EPS: 308
Main Energy: 617
Reactor yield: 67
Solar panels: No
Warp Core Capacity: 1800
Energy travel cost: N/A
Flight range: N/A
Logistical data
LRS range: 7
Cargo bay: 100
Beam capacity: 10
Integrity data
Hull strength: 70
Armor strength: 0
Shield strength: 10
Deflectors: 40 (4)
Evasion: -30%
Torpedo Capacity: None
Weapons/Tactical Data

None

Special Functions
2 Docking Ports
Subspace Tracking
Avatar/Item Data
Avatar Stations: 2
Battle Stations: 1
Item Slots: 1
Construction costs
Food: 0
Plasteel: 211
Iridium Ore: 0
Duranium: 219
Deuterium: 87
Antimatter: 0
Isolinear Chips: 20
Dilithium: 9
Tritanium: 15
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 7 ticks
Research data
Requirements: Subspace Listening Post Construction
Iso-chips cost: 220 Isos (+810 Isos)


Listening Post

While this is a good ship to build along your borders to watch for incoming attack or trespassers, it can also be a handy set-up to keep an eye on your Enemies. Lacking both Offensive and Defensive capabilities, the Listening Post is only a cheap build to keep an eye out. The Listening Post allows tracking of ship signatures, giving it a distinct advantage over the LRS Buoy, however, the Listening Post is more expensive, as well as using up a Tug.

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