Deneva

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Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




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Deneva
Other ship versions
NPC20112012-2015Post 2016Post 2016 (Refit)
Classification
Type: Ambiguous Ship
Category: Federation Ship
Class: Patrol Ship
General data
Slots: 2
Crew (Min/Max): 10/20
Reputation change if destroyed: Unknown
Required Hangar Slots: 2
Energy/Flight data
EPS: 270
Main Energy: 540
Reactor yield: 75
Solar panels: No
Warp Core Capacity: 3750
Energy travel cost: 1.5
Flight range: 70
Logistical data
LRS range: 9
Cargo bay: 250
Beam capacity: 20
Integrity/Tactical data
Hull strength: 38
Armor strength: 0
Shield strength: 52
Deflectors: 80 (5)
Evasion: 35%
Torpedo Capacity: 20
Weapons data

Phaser Type 6: 4x 10|12 -85%
Photon Torpedo Mk 1: 24|28

Special functions
Subspace Tracking
Radiation Immunity
Construction costs
Plasteel: 92
Duranium: 225
Deuterium: 50
Antimatter: 0
Isolinear Chips: 42
Dilithium: 53
Tritanium: 24
Sorium: 0
Plasma: 0
Construction time: 10 ticks
Can only be Built by Federation (NPC)
The Deneva is the dedicated patrol ship of the United Federation of Planets. Its subspace tracking abilities allow it to view warp trails of ships, allowing it to track fleets. The ship class is presumably named after the planet Deneva

The Deneva class more flight range than the settler Patrol Ship class (70 compared to 55) and has vastly superior LRS range (9 compared to 5) making it much better overall for tracking and following fleets.

The ship can only be built by the Federation NPC, however other versions of the Deneva class have been available on the Christmas Ship Auctions with similar stats to the NPC version. The Deneva Refit which has been available on the Post 2016 auctions is equal or superior to the NPC version in every aspect except offensive weaponry.

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