Vasad

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STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index

Ship Comparison




Vasad
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Vasad

Data
Classification: Military Ship
Classification: Heavy Carrier
Properties
Slots: 25
Minimum Crew: 50
Maximum Crew: 300
Hull 2100
Armor: 10
Shields 500
EPS Limit 1686
Reserve Batteries 8436
Reactor Performance 1214 {}
Core Capacity 45000
Flight Range 120
Flight Cost 11.25
Cargo Capacity 12000
Beam Capacity 30
Phaser 10x9
Disruptor 8x22
Torpedos 500
Torpedo Tubes 4
Solar Cells +9
LRS Range 5
Docking Ports 36
Construction Costs
UNKNOWN
Construction Period: UNKNOWN
Can Only Be Built By
Cardassians (NPC)



The Vasad class was initially an experimental exploration vessel, however over time, it was discovered that it made a far better carrier with it's exploration equipment removed.

Thanks to it's massive Warp core, Flight Range and Bussard collectors, the Vasad class is the perfect vessel for deep space tactical assignments, and with a full crew, a compliment of fighters and probes, -and it's fair share of Torpedoes- The Vasad can be one of the most feared vessels in the Cardassian arsenal.


However, the Vasad's biggest weakness is its manoeuvrability, making it an easy target for large flagships, such as Iowas or Sovereigns. The problem has been analysed by Cardassian scientists, but without adding a larger deflector dish the huge vessel cannot navigate normal space as easily as it's more agile fighters, the Hideki class.

Even so, the fabulous phaser system employed on board the carrier makes for a brilliant fighter deterrent, and the powerful disruptors keep away most squads of frigates. It's thick armour also protects most of the key systems from phaser damage, and small disruptor blasts.





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