Probe

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STNE is a Strategy and Role Play Game. You can play here.

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Cardassians | Ferengi | Federation | Dominion | Borg | Klingons | Rhulaner | Romulans | Orion Syndicate | Vidiians | Vadwaur

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index

Ship Comparison




Probe
70.gif
Sonde
511.gif | 709.gif | 814.gif | 407.gif | 16.gif | 313.gif | 216.gif
Data
Classification: Military Ship
Probe
Classification: Science Vessel
Properties
Slots: 0.5
Maximum Crew: 0
Hull 5
Armor: 0
EPS Limit 10
Reserve Batteries 10
Reactor Performance 0 {}
Flight Cost 0.2
Solar Cells True
LRS Range 3
Construction Costs
1 Tick
3 Energy
4 Plasteel
12 Duranium
1 Isolinear Chips



Probe

The probe is the ideal spying tool. LRS-and SRS sensors work without energy costs and raises no fighting stick when the aircraft in a sector.

Specifying the flight range 0,2 means that with a 20 percent chance of flight in the next sector consumes a unit of energy. A probe can traverse theoretically up to 50 sectors without energy consumption, it is also possible that the EPS is empty after 10 sectors.

In addition to the settlers, the great powers of quadrant have ships of this type. Probes of the Romulans for example are characterized particularly by its larger EPS, here you can save energy in the backup battery by 20.


Race Build
The Settler 70.gif
The Borg 511.gif
The Cardassians 709.gif
The Dominion 814.gif
The Ferengi 407.gif
The Federation 16.gif
The Klingons 313.gif
The Romulans 216.gif
The Rhulaner -












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Personal tools