Kulinor

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|            Maximum crew={{unknown}}
|            Maximum crew={{unknown}}
|        Reputation change={{unknown}}
|        Reputation change={{unknown}}
-
|             Hanger Slots={{unknown}}
+
|         Req Hangar Slots={{unknown}}
|
|
|                      EPS={{unknown}}
|                      EPS={{unknown}}

Latest revision as of 12:24, 27 April 2020

Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




715.gif
Kulinor
Other ship versions
NPC2011
Classification
Type: Ambiguous Ship
Category: Cardassian Ship
Class: Patrol Ship
General data
Slots: 2
Crew (Min/Max): Unknown/Unknown
Reputation change if destroyed: Unknown
Required Hangar Slots: Unknown
Energy/Flight data
EPS: Unknown
Main Energy: Unknown
Reactor yield: Unknown
Solar panels: Unknown
Warp Core Capacity: Unknown
Energy travel cost: Unknown
Flight range: Unknown
Logistical data
LRS range: Unknown
Cargo bay: Unknown
Beam capacity: Unknown
Integrity/Tactical data
Hull strength: Unknown
Armor strength: Unknown
Shield strength: Unknown
Deflectors: Unknown
Evasion: Unknown
Torpedo Capacity: Unknown
Weapons data

No Tactical Data Known

Special functions
Unknown
Construction costs
Plasteel: Unknown
Duranium: Unknown
Deuterium: Unknown
Antimatter: Unknown
Isolinear Chips: Unknown
Dilithium: Unknown
Tritanium: Unknown
Sorium: Unknown
Plasma: Unknown
Construction time: Unknown ticks
Can only be Built by Cardassians (NPC)
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