Colony Headquarters

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{| border="1" cellspacing="0" style="float:right;margin-left:0.5em"
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{{Infobox-Buildings
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!| Colony Headquarters
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|               Name = Colony Headquarters
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|     Building Image = [[Image:colonyHQ.gif|link=]]
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| align="center" | [[Image:colonyHQ.gif]] <br>
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|     Terrain Image = [[Image:Grassland.gif|link=Grassland]]
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| Colonization Level = 3
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!|[[Surface]]
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|           Research = -
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|         Integrity = <nowiki>400|7</nowiki>
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| Construction Cost = 20 [[Plasteel]]
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* [[Grass]]<br>
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|           Produces = 5 [[Energy]]<br>3 [[Food]]
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|   Maintenance Cost = -
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!|Required Level
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|     General Effect = 10 [[Living Space]]<br>150 [[Storage Space]]<br>20 [[Attractiveness]]<br>15 [[EPS Tanks]]<br>150 [[Beam Protection Points]]
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| Construction Time = 2
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| align="center" | 3
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}}
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!|Necessary Research
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| align="center" |-
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!|Integrity
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-
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| align="center" | 120/6
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!|Construction Cost
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* 5 [[Energy]] <br>
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* 20 [[Plasteel]] <br>
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!| General Effect
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| align="center" | 5 EPS-Tanks<br>
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5 Living space <br>
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20 Attractiveness<br>
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150 Storage room <br>
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!|Running Cost
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|align="center" | -
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!|Produces
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| align="center" |
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*2 Energy<br>
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[Beaming]<br>
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[Energy transfer]<br>
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[Control]<br>
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*150 Beam protection<br>
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|-
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!|Construction Time
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| align="center" | 2 [[Ticks|Ticks]]
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The '''Colony Headquarters''' (not to be confused with the [[Headquarters]]) is the development of the [[Base Camp]] and is therefore buildable only on [[Grassland]] fields on Standard, Moderate and Water Planets. Its effects and are similar to those of the [[Base Camp]] however it benefits from increased integrity making it harder to destroy and also offers 5 additional [[Living Space]] along with increasing [[Beam Protection Points]], [[EPS Tanks]] and [[Attractiveness]].
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Being the development of the Base Camp means it is responsible for beaming an building construction and control, making it an essential building on every compatible planet.
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Latest revision as of 14:03, 20 October 2013

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Colony Headquarters
ColonyHQ.gif
Terrain
Grassland.gif
Colonization level
3
Research required
-
Integrity
400|7
Construction Cost
20 Plasteel
Produces
5 Energy
3 Food
Maintenance Cost
-
General Effect
10 Living Space
150 Storage Space
20 Attractiveness
15 EPS Tanks
150 Beam Protection Points
Construction Time
2 tick(s)


The Colony Headquarters (not to be confused with the Headquarters) is the development of the Base Camp and is therefore buildable only on Grassland fields on Standard, Moderate and Water Planets. Its effects and are similar to those of the Base Camp however it benefits from increased integrity making it harder to destroy and also offers 5 additional Living Space along with increasing Beam Protection Points, EPS Tanks and Attractiveness.

Being the development of the Base Camp means it is responsible for beaming an building construction and control, making it an essential building on every compatible planet.


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