Brinok

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Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




2087.gif
Brinok
Other ship versions
No other versions known
Classification
Type: Military Ship
Category: Cardassian Ship
Class: Corvette
General data
Slots: 3
Crew (Min/Max): Unknown/Unknown
Reputation change if destroyed: Unknown
Required Hangar Slots: Unknown
Energy/Flight data
EPS: Unknown
Main Energy: Unknown
Reactor yield: Unknown
Solar panels: Unknown
Warp Core Capacity: Unknown
Energy travel cost: Unknown
Flight range: Unknown
Logistical data
LRS range: Unknown
Cargo bay: Unknown
Beam capacity: Unknown
Integrity/Tactical data
Hull strength: Unknown
Armor strength: Unknown
Shield strength: Unknown
Deflectors: Unknown
Evasion: Unknown
Torpedo Capacity: Unknown
Weapons data

No Tactical Data Known

Special functions
Unknown
Construction costs
Plasteel: 354
Duranium: 454
Deuterium: 200
Antimatter: 7
Isolinear Chips: 15
Dilithium: 67
Tritanium: 87
Sorium: 0
Plasma: 32
Construction time: Unknown ticks
Can only be Built by Cardassians (NPC)

The Brinok class corvette had a difficult introduction into the Cardassian Military. Designed as a frigate after the Dominion war to replace the Galor class, the process was fast, and ill-thought. The End production was no better than the seemingly outdated Cardassian Galor vessel. However, it was too late, and many of the vessels had already been made.

A solution was discovered however. With a few modifications, the Brinok could be adapted to work as a very effective corvette. Able to turn fighters to space junk with ease Brinok class ships are now an essential part of the Cardassian military - however against anything other than fighters they are extremely vulnerable.