Co'Rask

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This article contains the base statistics of the NPC Co'Rask class carrier. Ships of this class equipped with superior technology may be between 10 and 100% better. For information on the Christmas Settler Version of this ship click here

Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




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Co'Rask
Other ship versions
No other versions known
Classification
Type: Military Ship
Category: Klingon Ship
Class: Carrier
General data
Slots: Unknown
Crew (Min/Max): Unknown/Unknown
Reputation change if destroyed: Unknown
Required Hangar Slots: Unknown
Energy/Flight data
EPS: Unknown
Main Energy: Unknown
Reactor yield: Unknown
Solar panels: Unknown
Warp Core Capacity: Unknown
Energy travel cost: Unknown
Flight range: Unknown
Logistical data
LRS range: Unknown
Cargo bay: Unknown
Beam capacity: Unknown
Integrity/Tactical data
Hull strength: Unknown
Armor strength: Not available
Shield strength: Unknown
Deflectors: Unknown
Evasion: Not available
Torpedo Capacity: Not available
Weapons data

No Tactical Data Available

Special functions
Unknown
Construction costs
Plasteel: Unknown
Duranium: Unknown
Deuterium: Unknown
Antimatter: Unknown
Isolinear Chips: Unknown
Dilithium: Unknown
Tritanium: Unknown
Sorium: Unknown
Plasma: Unknown
Construction time: Unknown ticks
Can only be Built by Klingons (NPC)
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