Shuttle
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STNE is a Strategy and Role Play Game. You can play here.
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Side View of Ship | |
| Shuttle | |
|---|---|
| Classification | |
| Type: | Ambiguous Ship |
| Category: | Settler Ship |
| Class: | Probe Fighter |
| General data | |
| Slots: | 0.2 |
| Crew (Min/Max): | 1/2 |
| Energy/Flight data | |
| EPS storage: | 50 |
| Reserve Energy: | 0 |
| Reactor yield: | 0 |
| Solar panels: | No |
| Core Capacity: | 0 |
| Energy travel cost: | 0.1 |
| Flight range: | 50 |
| Logistical data | |
| LRS range: | 2 |
| Cargo bay: | 50 |
| Beam capacity: | 5 |
| Integrity data | |
| Hull strength: | 6 |
| Armor strength: | 0 |
| Shield strength: | 2 |
| Deflectors: | 10 (1) |
| Weapons/Tactical data | |
| Torpedo evasion: | 60% |
| Special Function Data | |
| Probe: | Yes |
| Fighter: | Yes |
| Construction costs | |
| Food: | 0 |
| Plasteel: | 10 |
| Iridium Ore: | 0 |
| Duranium: | 5 |
| Deuterium: | 0 |
| Antimatter: | 0 |
| Escape Pods: | 0 |
| Isolinear Chips: | 0 |
| Dilithium: | 0 |
| Tritanium: | 0 |
| Sorium: | 0 |
| Nitrium: | 0 |
| Plasma: | 0 |
| Construction time: | 1 Ticks |
| Christmas Peace Prize 2011 | |
Shuttle
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