Aurora
From STNE Wiki
Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.
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Aurora | |
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Other ship versions | |
No other versions known | |
Classification | |
Type: | Civilian Ship |
Category: | Rhulan Ship |
Class: | Long Distance Transporter |
General data | |
Slots: | 5 |
Crew (Min/Max): | 20/30 |
Reputation change if destroyed: | Unknown |
Required Hangar Slots: | 5 |
Energy/Flight data | |
EPS: | 702 |
Main Energy: | 1405 |
Reactor yield: | 188 |
Solar panels: | No |
Warp Core Capacity: | 18000 |
Energy travel cost: | 3 |
Flight range: | 70 |
Logistical data | |
LRS range: | 3 |
Cargo bay: | 11000 |
Beam capacity: | 60 |
Integrity/Tactical data | |
Hull strength: | 282 |
Armor strength: | 3 |
Shield strength: | 282 |
Deflectors: | 240 (16) |
Evasion: | 8% |
Torpedo Capacity: | 1000 |
Weapons data | |
Duranium Vaporizer: 2x 9|11 -85% | |
Special functions | |
None | |
Construction costs | |
Plasteel: | 797 |
Duranium: | 1114 |
Deuterium: | 461 |
Antimatter: | 34 |
Isolinear Chips: | 0 |
Dilithium: | 105 |
Tritanium: | 0 |
Sorium: | 0 |
Plasma: | 0 |
Construction time: | 15 ticks |
Can only be Built by Rhulaner (NPC) |
Equipped with modern subspace compression technology, the Aurora class can keep up with all long-distance transporters. Your cargo hold is efficiently used to "secure" resources in transit, while upgraded shields can ward off weaker orbital defenses.