Keil

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Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.

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Ship Comparison




Keil.gif
Keil
Other ship versions
No Other Versions Known
Classification
Type: Civilian Ship
Category: Borg Ship
Class: Ore Collector
General data
Slots: Unknown
Crew (Min/Max): Unknown/Unknown
Reputation change if destroyed: 200
Required Hangar Slots: Unknown
Energy/Flight data
EPS: Unknown
Main Energy: Unknown
Reactor yield: Unknown
Solar panels: Unknown
Warp Core Capacity: Unknown
Energy travel cost: Unknown
Flight range: Unknown
Logistical data
LRS range: Unknown
Cargo bay: Unknown
Beam capacity: Unknown
Integrity/Tactical data
Hull strength: Unknown
Armor strength: Unknown
Shield strength: Unknown
Deflectors: Unknown
Evasion: Unknown
Torpedo Capacity: Unknown
Weapons data

No Tactical Data Known

Special functions
Ore Collectors
Construction costs
Plasteel: Unknown
Duranium: Unknown
Deuterium: Unknown
Antimatter: Unknown
Isolinear Chips: Unknown
Dilithium: Unknown
Tritanium: Unknown
Sorium: Unknown
Plasma: Unknown
Construction time: Unknown ticks
Can only be Built by Borg (NPC)

As the ship has a very low phaser strength, quantum torpedoes can almost always be found on these vessels. Older ships are in worse case values, where the hull may vary between 120 and 200. Ships that have 4x12 phasers, have a reactor that produces 20 energy per tick.

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