Prism
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Revision as of 00:54, 8 June 2020
Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Prism | |
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Other ship versions | |
No other versions known | |
Classification | |
Type: | Ambiguous Ship |
Category: | Rhulan Ship |
Class: | Patrol Ship |
General data | |
Slots: | 2 |
Crew (Min/Max): | 10/20 |
Reputation change if destroyed: | Unknown |
Required Hangar Slots: | 2 |
Energy/Flight data | |
EPS: | 270 |
Main Energy: | 540 |
Reactor yield: | 75 |
Solar panels: | No |
Warp Core Capacity: | 3750 |
Energy travel cost: | 1.5 |
Flight range: | 70 |
Logistical data | |
LRS range: | 9 |
Cargo bay: | 270 |
Beam capacity: | 30 |
Integrity/Tactical data | |
Hull strength: | 42 |
Armor strength: | 2 |
Shield strength: | 42 |
Deflectors: | 160 (10) |
Evasion: | 43% |
Torpedo Capacity: | 20 |
Weapons data | |
Duranium Vaporizer: 4x 9|11 -85% | |
Special functions | |
Radiation Immunity Subspace Tracking | |
Construction costs | |
Plasteel: | 92 |
Duranium: | 225 |
Deuterium: | 50 |
Antimatter: | 0 |
Isolinear Chips: | 26 |
Dilithium: | 52 |
Tritanium: | 8 |
Sorium: | 0 |
Plasma: | 0 |
Construction time: | 10 ticks |
Can only be Built by Rhulaner (NPC) |
The omnipresent eye of the Rhulan Empire and the Vertiga Syndicate. The Prism class is sparsely armed, but as a patrol ship it has long been maneuvered into cover before the enemy has reached the sector.