Antares Prototype
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- | ''[[ | + | ''[[Ship Classification|Classification]]:'' |
- | | [[: | + | | [[:Category:Civilian Ships|Civilian Ship]] |
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- | | [[: | + | | [[:Category:Ore Collectors|Ore collector]] |
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| ''[[Slots]]'' || 7.5 | | ''[[Slots]]'' || 7.5 | ||
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- | | ''[[Minimum Crew]]'' || 5 | + | | ''[[Crew|Minimum Crew]]'' || 5 |
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- | | ''[[Maximum Crew]]'' || 5 | + | | ''[[Crew|Maximum Crew]]'' || 5 |
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| ''[[Hull]]'' || 80 | | ''[[Hull]]'' || 80 | ||
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| ''[[Deflector]]'' || 30 (3) | | ''[[Deflector]]'' || 30 (3) | ||
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- | | ''[[EPS Limit]]'' || 32 | + | | ''[[EPS|EPS Limit]]'' || 32 |
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| ''[[Reserve Batteries]]'' || 167 | | ''[[Reserve Batteries]]'' || 167 | ||
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- | | ''[[Reactor Performance]]'' || 24 {} | + | | ''[[Reactor|Reactor Performance]]'' || 24 {} |
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| ''[[Flight Cost]]'' || 1.125 | | ''[[Flight Cost]]'' || 1.125 | ||
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- | | align="center" | '''[[Ore Collectors | + | | align="center" | '''33 [[Ore Collectors|Ore collector capacity]]<br>1.125 [[Flight Cost|Energy Travel Cost]]<br>10 [[Torpedo Capacity]]''' |
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Revision as of 11:45, 20 July 2016
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Antares | ||||||||||||||||||||||||||||||
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Antares Prototype | ||||||||||||||||||||||||||||||
Data | ||||||||||||||||||||||||||||||
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Properties | ||||||||||||||||||||||||||||||
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Special | ||||||||||||||||||||||||||||||
33 Ore collector capacity 1.125 Energy Travel Cost 10 Torpedo Capacity | ||||||||||||||||||||||||||||||
Construction Costs | ||||||||||||||||||||||||||||||
3 Ticks 46 Energy 54 Plasteel 42 Duranium 17 Deuterium |
Antares Prototype Ore Collector Ship
Iridium Ore can only be mined from Large Asteroid Field or Small Asteroid Field.
Most players dump them after they get enough Iridium Mines going as these ships guzzle Deuterium. As with most Prototypes, their ship slot usage is a very big draw back to their design.
Weapons:
Although this is a civilian ship it does have some defensive capabilities, weak as they might be.
Phasers: 3 Damage: 3
Overheats after 6 shots.
Torpedo Tubes: 1, overheats after 5 shots.
Torpedo Capacity: 10
Typed allowed: Photon Torpedo
Also See: