Headquarters

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{{Menu}}
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{| border="1" cellspacing="0" style="float:right;margin-left:0.5em"
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{{Infobox-Buildings
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!| Headquarters
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|               Name = Headquarters
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|     Building Image = [[Image:Headquarters.gif|link=]]
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| align="center" | [[Image:Headquarters.gif]] <br>
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|     Terrain Image = [[Image:Icefield.gif|link=Ice]] [[Image:Desertfield.gif|link=Desert]] [[Image:Rockfield.gif|link=Rock]]
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| Colonization Level = 6
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!|[[Surface]]
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|           Research = -
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|         Integrity = <nowiki>400|5</nowiki>
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| Construction Cost = 40 [[Plasteel]]<br>20 [[Duranium]]
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* [[Ice]]<br>
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|           Produces = 5 [[Energy]]<br>3 [[Food]]
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* [[Desert]]<br>
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|   Maintenance Cost = -
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* [[Rock]]<br>
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|     General Effect = 10 [[Living Space]]<br>150 [[Storage Space]]<br>5 [[Attractiveness]]<br>15 [[EPS Tanks]]<br>150 [[Beam Protection Points]]
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|  Construction Time = -
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!|Required Level
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}}
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| align="center" | 6
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The '''Headquarters''' (not to be confused with the [[Colony Headquarters]]) is the central building on most planet and all asteroid types - enabling beaming and the construction of buildings. While Standard Moderate and Water planets when colonised have [[Base Camp|base camps]] built when colonised, the rest of the planet types have a [[Headquarters]] built. While very similar to the [[Colony Headquarters]], the [[Headquarters]] is built immediately rather than as an upgrade, and costs slightly more. It also provides less [[Attractiveness]].
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!|Necessary Research
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| align="center" |-
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!|Integrity
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| align="center" | 150/5
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!| Construction costs
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* 10 [[Energy]] <br>
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* 40 [[Plasteel]] <br>  
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* 20 [[Duranium]] <br>
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!| Produces
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| Align = "center" | 2 [[energy]] <br>  
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5 [[Attractiveness]] <br>
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!| Maintenance Expense
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| Align = "center" | -  
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!| Gerneral effect
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| Align = "center" | 
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8 [[EPS-Tanks]] <br>
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5 [[Living Space]] <br>  
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[ [[Beaming | Beam ]]] <br>  
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[ [[Energy Transfer]]] <br>  
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[ [[Control]]] <br>
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150 [[Storage room]] <br>
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150 [[Beam protection]] <br>
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!|Construction Time
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| align="center" | -
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Latest revision as of 14:16, 20 October 2013

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Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
Headquarters
Headquarters.gif
Terrain
Icefield.gif Desertfield.gif Rockfield.gif
Colonization level
6
Research required
-
Integrity
400|5
Construction Cost
40 Plasteel
20 Duranium
Produces
5 Energy
3 Food
Maintenance Cost
-
General Effect
10 Living Space
150 Storage Space
5 Attractiveness
15 EPS Tanks
150 Beam Protection Points
Construction Time
- tick(s)


The Headquarters (not to be confused with the Colony Headquarters) is the central building on most planet and all asteroid types - enabling beaming and the construction of buildings. While Standard Moderate and Water planets when colonised have base camps built when colonised, the rest of the planet types have a Headquarters built. While very similar to the Colony Headquarters, the Headquarters is built immediately rather than as an upgrade, and costs slightly more. It also provides less Attractiveness.




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