Kale

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[[Category: Ships]]
[[Category: Ships]]
[[Category:Civilian-ships]]
[[Category:Civilian-ships]]
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[[Category:Deuterium-tankers]]
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[[Category:Deuterium Tankers]]
[[Category:Settler Ships]]
[[Category:Settler Ships]]

Revision as of 22:54, 5 December 2011

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Ship Comparison




78.gif

Side view of ship

Kale
Classification
Type: Civilian ship
Category: Settler Ship
Class: Deuterium Tanker
General data
Slots: 1.5
Crew (Min/Max): 5/5
Energy/Flight data
EPS storage: 56
Reserve Battery: 280
Reactor yield: 40
Solar panels: No
Core Capacity: 2400
Energy travel cost: 1.875
Flight range: 0
Logistical data
LRS range: 1
Cargo bay: 1000
Beam capacity: 10
Integrity data
Hull strength: 50
Armor strength: 1
Shield strength: 10
Deflectors: 30 (3)
Weapons/Tactical data
Phasers: 1x2
Disruptors: None
Torpedo tubes: None
Torpedo types: None
Torpedo capacity: None
Torpedo evasion: None
Special function data
Bussard collectors/ efficiency: Yes (+1)
Bussard capacity: 200
Construction costs
Food: 0
Plasteel: 152
Iridium Ore: 0
Duranium: 149
Deuterium: 28
Antimatter: 0
Escape Pods: 0
Isolinear Chips: 0
Dilithium: 0
Tritanium: 0
Sorium: 0
Nitrium: 0
Plasma: 34
Construction time: 6 ticks
Research data
Requirements: Kale Construction
Iso-chips cost: 150 Isos (+100 Isos)



Kale

Kale is a Deuterium Tanker with a singular role and minimal defenses and no offensive weapons. The Deuterium Tankers are very important to the very survival of your colonies and to powering your ships. Deuterium is one of three essential resources needed to charge warp engines.

Pro
Replicates Food
Slightly Cheaper Build Cost

Con
Lower Beam Capacity
Higher Ship Slot Cost


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