Detector
From STNE Wiki
(Difference between revisions)
| Line 16: | Line 16: | ||
| Main Energy=540 | | Main Energy=540 | ||
| Reactor=75 | | Reactor=75 | ||
| - | | Solar panels= | + | | Solar panels=No |
| Core capacity=3750 | | Core capacity=3750 | ||
| - | | Travel cost=1 | + | | Travel cost=1.5 |
| Flight range=70 | | Flight range=70 | ||
| | | | ||
| - | | LRS range= | + | | LRS range=9 |
| Cargo bay=270 | | Cargo bay=270 | ||
| Beam capacity=30 | | Beam capacity=30 | ||
| Line 30: | Line 30: | ||
| Deflectors=160 (10) | | Deflectors=160 (10) | ||
| | | | ||
| - | | Weapons= | + | | Weapons=Borg Beam: 4x 12{{!}}14 -85%<br>Micro-Energy Torpedo: 28{{!}}32 |
| Torpedo Capacity=20 | | Torpedo Capacity=20 | ||
| - | | Evasion= | + | | Evasion=27% |
| | | | ||
| Special Functions=[[Radiation Immunity]]<br>[[Subspace Tracking]] | | Special Functions=[[Radiation Immunity]]<br>[[Subspace Tracking]] | ||
| | | | ||
| - | + | | Plasteel cost=113 | |
| - | + | | Duranium cost=247 | |
| - | + | | Deuterium cost=66 | |
| - | + | | Antimatter cost=0 | |
| - | + | | Isolinear Chips cost=13 | |
| - | | Plasteel cost= | + | | Dilithium cost=12 |
| - | + | | Tritanium cost=10 | |
| - | | Duranium cost= | + | | Sorium cost=0 |
| - | | Deuterium cost= | + | | Plasma cost=0 |
| - | | Antimatter cost= | + | | Construction time=2 |
| - | + | ||
| - | | Isolinear Chips cost= | + | |
| - | | Dilithium cost= | + | |
| - | | Tritanium cost= | + | |
| - | | Sorium cost= | + | |
| - | + | ||
| - | | Plasma cost= | + | |
| - | | Construction time= | + | |
| | | | ||
| NPC=[[Borg]] | | NPC=[[Borg]] | ||
Latest revision as of 15:53, 9 January 2024
Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.
| Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
|---|
| |
| |
| |
| |
| Detector | |
|---|---|
| Other ship versions | |
| None Known | |
| Classification | |
| Type: | Ambiguous Ship |
| Category: | Borg Ship |
| Class: | Patrol Ship |
| General data | |
| Slots: | 2 |
| Crew (Min/Max): | 10/50 |
| Reputation change if destroyed: | Unknown |
| Required Hangar Slots: | 2 |
| Energy/Flight data | |
| EPS: | 270 |
| Main Energy: | 540 |
| Reactor yield: | 75 |
| Solar panels: | No |
| Warp Core Capacity: | 3750 |
| Energy travel cost: | 1.5 |
| Flight range: | 70 |
| Logistical data | |
| LRS range: | 9 |
| Cargo bay: | 270 |
| Beam capacity: | 30 |
| Integrity/Tactical data | |
| Hull strength: | 56 |
| Armor strength: | 2 |
| Shield strength: | 56 |
| Deflectors: | 160 (10) |
| Evasion: | 27% |
| Torpedo Capacity: | 20 |
| Weapons data | |
|
Borg Beam: 4x 12|14 -85% | |
| Special functions | |
| Radiation Immunity Subspace Tracking | |
| Construction costs | |
| Plasteel: | 113 |
| Duranium: | 247 |
| Deuterium: | 66 |
| Antimatter: | 0 |
| Isolinear Chips: | 13 |
| Dilithium: | 12 |
| Tritanium: | 10 |
| Sorium: | 0 |
| Plasma: | 0 |
| Construction time: | 2 ticks |
| Can only be Built by Borg (NPC) | |
Detector
The Borg detector is a small and very fast sensing ship for the Borg. Its main task is to explore the surrounding area along the border to locate possible new assimilation targets. If a world is visited by one or more strong Borg vessels, it is possible that one of these ships came across it previously.
Also See: