Interceptor
From STNE Wiki
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| Maximum crew=100 | | Maximum crew=100 | ||
| Reputation change={{unknown}} | | Reputation change={{unknown}} | ||
- | | | + | | Req Hangar Slots=3 |
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| EPS=300 | | EPS=300 |
Latest revision as of 12:26, 27 April 2020
Please note this page contains the base values of an NPC ship. All NPC ships are automatically equipped with a superior technology module improving their values by 10-100% STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Interceptor | |
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Other ship versions | |
NPC • 2012-2015 | |
Classification | |
Type: | Military Ship |
Category: | Borg Ship |
Class: | Heavy Frigate |
General data | |
Slots: | 3 |
Crew (Min/Max): | 25/100 |
Reputation change if destroyed: | Unknown |
Required Hangar Slots: | 3 |
Energy/Flight data | |
EPS: | 300 |
Main Energy: | 600 |
Reactor yield: | 540 |
Solar panels: | No |
Warp Core Capacity: | 5000 |
Energy travel cost: | 1.8 |
Flight range: | 50 |
Logistical data | |
LRS range: | 3 |
Cargo bay: | 400 |
Beam capacity: | 20 |
Integrity/Tactical data | |
Hull strength: | 300 |
Armor strength: | 7 |
Shield strength: | 300 |
Deflectors: | 150 (12) |
Evasion: | 2% |
Torpedo Capacity: | 50 |
Weapons data | |
Energy Torpedo: 2x 44|35 -10% | |
Special functions | |
System Blockade | |
Construction costs | |
Plasteel: | 1038 |
Duranium: | 1924 |
Deuterium: | 123 |
Antimatter: | 174 |
Isolinear Chips: | 90 |
Dilithium: | 134 |
Tritanium: | 143 |
Sorium: | 0 |
Plasma: | 0 |
Construction time: | 6 ticks |
Can only be Built by Borg (NPC) |
The interceptor has the task to identify unassimilated ships and stations and determine its potential value to assimilate them or to eliminate them entirely.