Scientist

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Latest revision as of 15:31, 17 April 2020

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
Planets

Buildings

Colony Properties

Residents

Scientists

Free population on a planet can be assigned as Scientists, if the planet has a Research Center, Advanced Research Center, or Jupiter Station built and operational. Five (5) Scientists can be assigned for every Research Center and ten (10) Scientists can be assigned for each Advanced Research Center or Jupiter Station. Each Scientist assigned gives the research facility a ten percent chance of producing another Isolinear Chip the next tick change.

For example, Emperor Jacobson decides he wants to assign Scientists to his colony, Targan IV, a water planet with an Advanced Research Center and two Jupiter Stations built. First, he must be sure that the research facilities are online. He activates the Advanced Research Center and one Jupiter Station, Allowing him to assign a maximum of twenty Scientists to that colony. If he assigns two Scientists, there is a twenty percent chance that Targan IV will produce another Isolinear Chip when the next tick changes (not 1/5 of an Isolinear Chip, the colony will only produce whole chips). If he assigns ten Scientists, there is a one hundred percent chance of an Isolinear chip being produced (an extra Chip will be produced next tick, guaranteed). If he assigns fifteen scientists, there is there is a one hundred percent chance of one Isolinear chip being produced next tick, and a fifty percent chance of another Isolinear chip being produced on that tick. If Emperor Jacobson assigns twenty Scientists, it is guaranteed that two Isolinear Chips will be produced at the calculation of the next tick (that is, provided there is enough storage space for them on the colony).


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