Guide:Quick Start Guide/Getting Started

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==The Colony's Interface==
==The Colony's Interface==
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<img src="{imagepath}1a.JPG"/>
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{|
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|https://game3.stne.net/i/p/13.gif
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|<font color=#FFCC00>[</font><u>Go to my colony</u><font color=#FFCC00>]</font>
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|}
<p>
<p>
In the main screen, click on <b>your colony's image</b> or select the text link "<b><font color="gold">[</font>Go to my colony<font color="gold">]</font></b>. You will then be presented the colony's interface.
In the main screen, click on <b>your colony's image</b> or select the text link "<b><font color="gold">[</font>Go to my colony<font color="gold">]</font></b>. You will then be presented the colony's interface.
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<p>
<p>
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The <font color="gold"><b>colony's interface</b></font> will provide vital data on your colony, for example about how many people inhabit the colony as well as its current stock of goods. It even gives you a preview on how much energy and how many goods your factories will produce and consume each tick.
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The <b>colony's interface</b> will provide vital data on your colony, for example about how many people inhabit the colony and as you advance it will provide data on its current stock of goods. It even gives you a preview on how much energy and how many goods your factories will produce and consume each tick.
</p>
</p>
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<p>
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[[File:Colony Interface.png|link=]]
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<img src="http://villkuboard.de/stne/3.JPG"/>
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</p>
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<p>
<p>
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The <font color="gold">Surface</font> of the planet that your colony is located on, is divided into various squares, so called <i>fields</i>. You can get information on a by simply placing your <i>mouse pointer</i> above it. This will bring on a context menu with all the important data. <i>(as shown in the picture)</i>
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The '''Surface''' of the planet that your colony is located on, is divided into various squares, so called <i>fields</i>. You can get information on a by simply placing your <i>mouse pointer</i> above it. This will bring on a context menu with all the important data. <i>(as shown in the picture)</i>
</p>
</p>
<p>
<p>
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The <font color="gold">Orbit</font> section provides some information about what ships are currently stationed in your colony's orbit. In the picture above, it is the colony ship. You can use the <i>pull-down menu</i> to quickly change any of your own ships in orbit. However, you cannot quick-select a ship that is located somewhere far from your colony.
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The '''Orbit''' section provides some information about what ships are currently stationed in your colony's orbit. In the picture above, you can see the Colony ship and the Pegasus, if you click on this it will take you to the ship. However, you cannot quick-select a ship that is located somewhere far from your colony.
</p>
</p>
<p>
<p>
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The small display at the top of your <font color="gold"><b>Colony's interface</b></font> shows how many <i>inhabitants</i> live on your planet and how much <i>energy</i> is stored. This will be important later on, as you want to increase your colony's productivity. We will come back to that shortly.
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The small display at the top of your <b>Colony's interface</b> shows how many <i>inhabitants</i> live on your planet and how much <i>energy</i> is stored. This will be important later on, as you want to increase your colony's productivity. We will come back to that shortly.
</p>
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<br/><br/>
 
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</p>
 
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<a name="buildings"></a>
 
==How to Construct Buildings==
==How to Construct Buildings==
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</p>
 
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<p>
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Now we will cover how to construct buildings. The first "building" you should construct is an additional [[Nature Preserve|nature preserve]]. These preserves help to increase your <i>internal reputation</i> which in turn is needed to raise to a higher <i>colonization level</i>.<br/>
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The first "building" you should construct is an additional <i>natural preserve</i>. These preserves help to increase your <i>internal reputation</i> which in turn is needed to raise to a higher <i>colonization level</i>.<br/>
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The following images should give you a general idea on how to build surface structures, taking a natural preserve as an example.
The following images should give you a general idea on how to build surface structures, taking a natural preserve as an example.
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</p>
 
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<p>
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<div style="float:right">http://wiki.en.stne.net/images/b/bf/Construct_a_Building.gif</div>
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<align="left">
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<img src="http://villkuboard.de/stne/4.JPG" align="left"/>
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<font color="gold"><b>1<sup><font size="1">st</font></sup> step:</b></font><br/>
<font color="gold"><b>1<sup><font size="1">st</font></sup> step:</b></font><br/>
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Click on any undeveloped field of woods <i>(i.e. a field,<br/>
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Click on any undeveloped field of woods <i>(i.e. a field, on which no natural preserve hasn't been built yet)</i>.<br/>
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on which no natural preserve hasn't been built yet)</i>.<br/>
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A context menu should pop up. Select '''Construct a building'''
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A context menu should pop up. Select <font color="gold">Construct a building</font>.<br/>
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<br/><br/>
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<br/><br/><br/><br/><br/>
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<font color="gold"><b>2<sup><font size="1">nd</font></sup> step:</b></font><br/>
<font color="gold"><b>2<sup><font size="1">nd</font></sup> step:</b></font><br/>
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A new interface shows up, listing various buildings<br/>
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A new interface shows up, listing various buildings that currently can be constructed on the selected field.<br/>
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that currently can be constructed on the selected field.<br/>
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As you reach higher levels, you will be able to build a whole lot more buildings than when you started.<br/>
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As you reach higher levels, you will be able to build<br/>
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Please, hover your mouse pointer above the question mark next to the '''Build''' button. This will bring up another context menu which shows details about the nature preserve, like what materials are needed to build it, its general effect and so forth.
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a whole lot more buildings than when you started.<br/>
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Please, hover your mouse pointer above the question mark<br/>
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[[File:Building Info.png|400px|link=]]
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next to the <font color="gold">Build</font> button. This will bring up<br/>
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another context menu which shows details about the<br/>
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natural preserve, like what materials are needed to<br/>
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build it, its general effect and so forth.<br/>
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Click on <font color="gold">Build</font> to start the construction.<br/>
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<br/>
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<font color="gold"><b>3<sup><font size="1">rd</font></sup> step:</b></font><br/>
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Click on '''Build''' to start the construction.<br/>
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At the top of your screen, a protocol will be displayed,<br/>
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containing information on what goods and how much energy<br/>
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were used. You should always check the protocol in order<br/>
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to verify was done as you intended it; in case something goes<br/>
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wrong, the protocol will give you a hint on what most likely<br/>
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caused the problem.<br/>
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<br/>
<br/>
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In order to advance to level 3, build two more <br/>
 
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natural preserves, please, and continue to section 3.<br clear="all"/>
 
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<p>
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'''Congratulations''', you've just built your first building, this will have gained you 10 experience points, now fill the rest of the wood fields with nature preserves.
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{top}<br/>
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<br/><br/>
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</p>
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</p>
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You should proceed to develop your colony. Additional information about this topic will be given in the next chapter, [[Guide:Quick Start Guide/Colony Construction|Colony Construction]]
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<p>
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You should proceed to develop your colony. Additional information about this topic will be given in the next chapter, <font color="gold"><b>Further Instructions</b></font>.
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==Apply for a First Step Manager==
==Apply for a First Step Manager==
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It is generally recommended you apply for a '''First Step Manager (FSM)''' when starting the game. First Step Managers are all players who have been playing STNE for some time and so have gained a lot of experience. Once you've chosen an FSM you can ask them about virtually anything related to STNE.
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To become a first step manager, one has to have been playing STNE for some time so as to have gained a lot of experience plus one must have proven to be very reliable. Therefore, each new player should choose a FSM whom he can then ask about virtually anything related to STNE.
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To apply for a First Step Manager go to <font color="#777777">"Help" --> "Request your personal First-Step-Manager"</font>, this will take you to a screen showing the current first step managers available. Choose one and click <font color=#777777>"Take this First Step Manager"</font>
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<img src="http://villkuboard.de/stne/1fsm.JPG" />
 
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</p>
 
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<p>
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''Advance to [[Guide:Quick Start Guide/Colony Construction|Part 2: Colony Construction]]''<br>
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In order to learn more about <font color="gold">first step managers</font>, click on the following button:
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''Return to [[Guide:Quick Start Guide|Quick Start Guide Overview]]''
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{linkbutton |  159 | First-Step-Manager (FSM)}
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[[Category:Guides]]
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</p>
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<p>
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{top}
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Latest revision as of 22:53, 11 May 2020

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index

Quick Start Guide
Advancing to Level 8

Getting Started
Colony Construction
Ship Overview
Preparing to Advance
Level 6 - Expansion
Level 8 - What Now?


Other Useful Guides

Understanding the Game Interface
Changing Your Player Name
Finding the Right Alliance
Starting Research
Diplomacy
Combat Basics
Fueling Ships
Protecting your Assets
Trading on the GTN
Basic Fleet Management
Deuterium Collection
Ore Collection
Station/Gate Construction
Wreck Extraction/Repair

Welcome to "SpaceTrek: The New Empire"!

You just colonized your first planet, a Standard Type M Planet. This is your home-colony - each settler can only colonize 1 planet of this type. Later on you will be allowed to colonize other, different planets and asteroids: Moderate, Water, Desert, Ice, Lava and Rock Planets and also 3 kinds of asteroid fields.

You are now on colonisation level 2. Your aim is to increase your level constantly up to the maximum of level 8. With each new level, you get access to new buildings and sometimes also new ships. To increase your colonization level, you have to increase your experience (this later becomes known as internal reputation). This will increase each tick according to the attractiveness of your colony, the number of nature preserves you create and the number of environmentalists you employ. The higher your internal reputation, the easier you will find it to keep your population happy and your workers working productively. The "Reputation across the Galaxy" (external reputation) is not important just yet.

This chapter of the Quick Start Guide will see you through your first steps in STNE. It will help you to reach level 3 (lvl3) by explaining, among various other things, how to construct new buildings and how to apply for a first step manager (FSM).

The Colony's Interface

13.gif [Go to my colony]

In the main screen, click on your colony's image or select the text link "[Go to my colony]. You will then be presented the colony's interface.

The colony's interface will provide vital data on your colony, for example about how many people inhabit the colony and as you advance it will provide data on its current stock of goods. It even gives you a preview on how much energy and how many goods your factories will produce and consume each tick.

Colony Interface.png

The Surface of the planet that your colony is located on, is divided into various squares, so called fields. You can get information on a by simply placing your mouse pointer above it. This will bring on a context menu with all the important data. (as shown in the picture)

The Orbit section provides some information about what ships are currently stationed in your colony's orbit. In the picture above, you can see the Colony ship and the Pegasus, if you click on this it will take you to the ship. However, you cannot quick-select a ship that is located somewhere far from your colony.

The small display at the top of your Colony's interface shows how many inhabitants live on your planet and how much energy is stored. This will be important later on, as you want to increase your colony's productivity. We will come back to that shortly.

How to Construct Buildings

Now we will cover how to construct buildings. The first "building" you should construct is an additional nature preserve. These preserves help to increase your internal reputation which in turn is needed to raise to a higher colonization level.
The following images should give you a general idea on how to build surface structures, taking a natural preserve as an example.

Construct_a_Building.gif

1st step:
Click on any undeveloped field of woods (i.e. a field, on which no natural preserve hasn't been built yet).
A context menu should pop up. Select Construct a building

2nd step:
A new interface shows up, listing various buildings that currently can be constructed on the selected field.
As you reach higher levels, you will be able to build a whole lot more buildings than when you started.
Please, hover your mouse pointer above the question mark next to the Build button. This will bring up another context menu which shows details about the nature preserve, like what materials are needed to build it, its general effect and so forth.

Building Info.png

Click on Build to start the construction.


Congratulations, you've just built your first building, this will have gained you 10 experience points, now fill the rest of the wood fields with nature preserves.

You should proceed to develop your colony. Additional information about this topic will be given in the next chapter, Colony Construction

Apply for a First Step Manager

It is generally recommended you apply for a First Step Manager (FSM) when starting the game. First Step Managers are all players who have been playing STNE for some time and so have gained a lot of experience. Once you've chosen an FSM you can ask them about virtually anything related to STNE.

To apply for a First Step Manager go to "Help" --> "Request your personal First-Step-Manager", this will take you to a screen showing the current first step managers available. Choose one and click "Take this First Step Manager"


Advance to Part 2: Colony Construction
Return to Quick Start Guide Overview

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