Main Screen/News/Archive/2020/20.03.2020 - 18:30
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BugFix
- The LSRO account can now automaticaly view LSR maps
- The security question when aborting ship construction in shipyards has been improved
- Items that delete themselves during ticks now function correctly
- Activation of the main computer through the ScriptEngine has been corrected
- CFleetEnumerator pays attention to fleet sorting
- Slot calculations when phasing have been fixed
- Message when traveling through a wormhole is now translatable and corrected
- Messages that were missing when activating a tractor beam have been corrected
- Diverse ExceptionHandling and logging issues
- Escaping tractor beams has been corrected
Reworked and New Features
- Reworked simulation capability of Admin commands
- New URLs for the URLBuilder in the script engine
- Automatic protection for NPCs and admins Thank you to SLC for the suggestion
- ScriptEngine CMyShip.Name was made faster (if there are no items installed) instead of removing it
- Avatar Credits are now shown under My Account
- The sorting/organisation of fleets for Feature Pack users can now be found in the Other tab of the ship list, as replacement for a link to the 'Fleet Overview'.
- Reworked the internal representation of ships in the same sector
- New algorithm for fleet flight paths to attempt to conserve flight range
- Filters were implemented on the Gate Trade Network, with help from Phips (DE1-54994)