Unemployed Population

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(Created page with "{{Menu}} Population listed as unemployed (http://game.en.stne.net/i/bev/free.gif) provide no current benefit to a colony, yet still consume food. <BR> <BR> It is relatively...")
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It is relatively difficult to have exactly as many colonists as [[Average Worker|workers]] needed.  Thus, a colony will often have a 'surplus' population of unemployed colonists.  It is therefore recommended that  [[Nature Preserve]]s be created in order to provide the unemployed with productive work as [[Environmentalist]]s.  Other positions such as [[Scientist]]s, [[Holodeck Operator]]s, and [[Soldier]]s are other potential uses for the unemployed.  It always depends upon the particular needs of a colony.
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It is relatively difficult to have exactly as many colonists as [[Worker (Regular)|workers]] needed.  Thus, a colony will often have a 'surplus' population of unemployed colonists.  It is therefore recommended that  [[Nature Preserve]]s be created in order to provide the unemployed with productive work as [[Environmentalist]]s.  Other positions such as [[Scientist]]s, [[Holodeck Operator]]s, and [[Soldier]]s are other potential uses for the unemployed.  It always depends upon the particular needs of a colony.

Revision as of 01:56, 1 December 2010

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Population listed as unemployed (free.gif) provide no current benefit to a colony, yet still consume food.

It is relatively difficult to have exactly as many colonists as workers needed. Thus, a colony will often have a 'surplus' population of unemployed colonists. It is therefore recommended that Nature Preserves be created in order to provide the unemployed with productive work as Environmentalists. Other positions such as Scientists, Holodeck Operators, and Soldiers are other potential uses for the unemployed. It always depends upon the particular needs of a colony.



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