Self-Sufficiency

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(Created page with "{{menu}} Self-sufficiency designates a unit (colony or ship) in '''STNE''' which produces everything it needs to function, i.e. it is completely inde...")
 
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[[Self-sufficiency]] designates a unit ([[Colonies|colony]] or [[Ships|ship]]) in '''STNE''' which produces everything it needs to function, i.e. it is completely independent of supply requirements from the outside.  This corresponds to '''autark''' on the German '''STNE''' servers.
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[[Self-Sufficiency|Self-sufficiency]] designates a unit ([[Colonies|colony]] or [[Ships|ship]]) in [[STNE]] which produces everything it needs to function, i.e. it is completely independent of supply requirements from the outside.  This corresponds to '''autark''' on the German [[STNE]] servers.
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In order to be self-sufficient, ships require a [[Ship's Replicator]] in order to produce [[food]] from [[energy]]. Additionally, they need either [[Bussard Collectors]] or [[Ship's Solar Collectors]] to collect [[energy]] independently.
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In order to be [[Self-Sufficiency|self-sufficient]], ships require a [[Ship's Replicator]] in order to produce [[food]] from [[energy]]. Additionally, they need either [[Bussard Collectors]] or [[Ship's Solar Collectors]] to collect [[energy]] independently.
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Self-sufficient [[colonies]] produce the [[food]] their population requires through their production facilities.  The needs of their manufacturing plants are fulfilled by local [[mines]].
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[[Self-Sufficiency|Self-sufficient]] [[colonies]] produce the [[food]] their population requires through their production facilities.  The needs of their manufacturing plants are fulfilled by local [[Mine|mines]].
[[Category:Brief explanation]]
[[Category:Brief explanation]]

Latest revision as of 17:36, 14 December 2010

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Self-sufficiency designates a unit (colony or ship) in STNE which produces everything it needs to function, i.e. it is completely independent of supply requirements from the outside. This corresponds to autark on the German STNE servers.

In order to be self-sufficient, ships require a Ship's Replicator in order to produce food from energy. Additionally, they need either Bussard Collectors or Ship's Solar Collectors to collect energy independently.

Self-sufficient colonies produce the food their population requires through their production facilities. The needs of their manufacturing plants are fulfilled by local mines.