Main Screen/News/Archive/2011/02.11.2011 - 01:00

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STNE is a Strategy and Role Play Game. You can play here.

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Numerous bug fixes

  • The Javascript-Dialog "Construction time shortening" can now be opened again correctly.
  • The [e]'s to translate should now work properly again.
  • Because of a error in the interface menu, the wrong amount of credits were displayed on the limit upgrading page; however, only the actual credit amount that it was supposed to be has been booked.
  • Automatic login doesn't work under some conditions. This is still being worked on.
  • In the confirm page for terraforming there will no longer be the word "true," instead there will be a "back" link.
  • Carried out terraforming no longer loads the page in the dialog.
  • The icon-description can be no wider than 300 pixels.
  • In Script-Engine, SRSShipSlots has been renamed to LRSShipSlots. SRSShipCount no longer works.
  • Energy-Consumption-behavior during a tick has been changed; as a result it will for example calculate the 10% warpcore-saefty feature for fighters correctly.
  • Freight containers as well as wrecks will no longer be treated as NPC's; therefore have a deactivated main computer.
  • Prior changes led to no longer being able to see freight containers in the LRS.
  • Problems regarding the buy function on EN1 have been corrected.
  • Items that change values of a ship directly (simple items), can from now on only be installed at the same time, if multiple values are effected. This means that no longer can 1 item be installed that raises the reactor by 200 and another item that reduces the reactor by 100 and adds 50 cargo.
  • Polaron radiation "conserves" a planet up until 5 ticks before it is possible to repopulate it. That means that the planet will only be slightly weathered away, not fully.
  • Vidiians now spawn with a higher average in resources than before, can however no longer stock above their cargo capacity.
  • Vadwaur-Probes, regardless of credits or resources, as well as syndicate and vidiian ships will be respawned after 3 days if they have not been destroyed yet. This should prevent any collection of these ships in questionable places.
  • Freight Containers now self destruct after 3 days.
  • After several inqueries, the general credit limit has been increased to 125,000.


In addition, the following prices have been ajusted:

Credits Old Price New Price
300 3€ 3€
500 5€ 5€
1000 10€ 10€
1500 15€ 14€
2000 18€ 18€
3000 27€ 26€
4000 34€ 34€
5000 43€ 42€
7500 60€ 62€
10000 80€ 80€
25000 185€ 190€
50000 350€ 370€
100000 N/A 699€
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