Main Screen/News/Archive/2012/19.03.2012 - 23:44
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Changes to FSMs, the Colony screen, System Blockades and Wars.
- An error in the Script system which replaced the word with 'scripts' with 'scritps' has been fixed
- FSMs could access their FSP's accounts on the login screen. This was not intended and has been fixed
- Following the wishes of players, a button has been placed on the Main Screen for FSMs
- It is no longer possible to activate a system blockade in a Cerulean nebula
- System blockades can't be activated in sectors containing enemy ships
- Automatic temporary war in case of attacks on players (10 ticks long). This means that ships on yellow alert suffer no unfair disadvantages
- Character deletion sets the inactive ticks now to 4000 ticks to speed up deletion
- There is now a list of all colonies on the Colony screen to enable quick switching between them.
- Wars can now be set to "finished" by the initator. This removes the war after another 100 ticks wartime. NAP and PT will still end the war immediately