Peace Treaty
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A peace treaty contains a [[Non-Agression Pact]] and effects that the involved settlers or alliances have the [[relationship]] "friends": they can not attack each other: their ships and colonies set on [[alert condition]] red act as if they would have been set on [[alert condition]] yellow; so they just behave defensively. Beaming does cause automatic defense. | A peace treaty contains a [[Non-Agression Pact]] and effects that the involved settlers or alliances have the [[relationship]] "friends": they can not attack each other: their ships and colonies set on [[alert condition]] red act as if they would have been set on [[alert condition]] yellow; so they just behave defensively. Beaming does cause automatic defense. |
Latest revision as of 17:29, 17 April 2020
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Diplomacy Overview |
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A peace treaty contains a Non-Agression Pact and effects that the involved settlers or alliances have the relationship "friends": they can not attack each other: their ships and colonies set on alert condition red act as if they would have been set on alert condition yellow; so they just behave defensively. Beaming does cause automatic defense.
You administrate all your treaties in the diplomatic overview.
•Information::
Important: NAPs are the only treaties that can be kept secret: they will not be shown in "Relationships" or in "Treaties".
Information: A peace treaty is required for both Trade Agreements and Military Alliances.